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3D game maker [message #126288] Mon, 13 December 2004 13:22 Go to next message
mewhywhy is currently offline  mewhywhy
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im very sorry to post this here nothing to do with renagde by other forums are even badder so maybe someone knows

Me and my mate are starting a small computer game company, hes made a couple 2d rpg type agmes and wants to expand to 3d.

anyone know any good 3d game makers, (money is no option)


RIP WESTWOOD 2003
3D game maker [message #126290] Mon, 13 December 2004 13:28 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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How about you take the time to learn how to make 3D yourself rather than bugging someone else. :rolleyes:

It's not hard, you can make a simple map within a few days, then make tanks, characters, etc.
3D game maker [message #126309] Mon, 13 December 2004 14:09 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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*cough* excuse me.. its not hard???

You do realise what it takes to actually code a brand spanking new game. First the engine, and then the game that plugs into the engine....

Its waaaaaaaaaaay more complicated then that, unless your talking about making a mod for an existing game that is utilizing an engine already?
3D game maker [message #126365] Mon, 13 December 2004 17:18 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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it isn't an engine. an engine is what makes a car go, or what powers machinery. it's code written to work with pre-code (which is the engine people keep referring to). grr. the wheels on the bus go round and round..the wheels go round thanks to the engine source powering the vehicle. vroom vroom. every game written for a computer is nothing but code.

you're, not your.
3D game maker [message #126383] Mon, 13 December 2004 18:32 Go to previous messageGo to next message
loser99 is currently offline  loser99
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There are alot of engines out there already that are free. I dont understand why you dont just make mods of existing games, you'd get better results faster and you'd be serving it to an already establish community.
3D game maker [message #126389] Mon, 13 December 2004 18:41 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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flyingfox

it isn't an engine. an engine is what makes a car go, or what powers machinery. it's code written to work with pre-code (which is the engine people keep referring to). grr. the wheels on the bus go round and round..the wheels go round thanks to the engine source powering the vehicle. vroom vroom. every game written for a computer is nothing but code.

you're, not your.


No, wrong. It's a game engine. Go check for yourself.

Key words: Game Engine, not Engine or Car Engine.
3D game maker [message #126390] Mon, 13 December 2004 18:42 Go to previous messageGo to next message
xptek is currently offline  xptek
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flyingfox

it isn't an engine. an engine is what makes a car go, or what powers machinery. it's code written to work with pre-code (which is the engine people keep referring to). grr. the wheels on the bus go round and round..the wheels go round thanks to the engine source powering the vehicle. vroom vroom. every game written for a computer is nothing but code.

you're, not your.


:rolleyes:


cause = time
3D game maker [message #126396] Mon, 13 December 2004 18:50 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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A game engine is not an engine, like you pointed out there's a huge difference. Plus 'game engine' is a generalised name for code in which you write more code to work on it.....so i'm still right.
engine - machinery.
game engine - code.
3D game maker [message #126398] Mon, 13 December 2004 18:52 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Try not to act like Aircraftkiller; only he can act like that.

Second, you know damn well what he's talking about, so try not to correct him.

In fact, this is coming from someone who once said this not too long ago:

flyingfox

good work, but the very thin parts are going to look like shit on a low resolution. You can see the distortion on most of the pictures on the antennae. renegade doesn't do it right, it splits things into little segments with jagged edges.

http://www.n00bstories.com/image.fetch.php?id=1194113452
3D game maker [message #126414] Mon, 13 December 2004 19:37 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Moderator - Mod Forum
Wow, :-\

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
3D game maker [message #126432] Mon, 13 December 2004 21:49 Go to previous messageGo to next message
z310
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YSLMuffins

Wow, :-\
3D game maker [message #126475] Tue, 14 December 2004 07:45 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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flyingfox

A game engine is not an engine, like you pointed out there's a huge difference. Plus 'game engine' is a generalised name for code in which you write more code to work on it.....so i'm still right.
engine - machinery.
game engine - code.


Ok, now your being pedantic! Surely in a topic like this i wouldn't go off an talk about a car engine.

An please refrain from correcting me, if i need an english lesson i'll be sure to contact you.
3D game maker [message #126484] Tue, 14 December 2004 09:25 Go to previous messageGo to next message
ADM is currently offline  ADM
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I write games professionally and do some modeling so hopefully I can help. Basically you can mod another game, which limits you drastically or write your own. Either way you're more then likely going to need to code with the source or with some tools that allow this.

There are many engines involved, and believe it or not most new games have 4 or so different engines (sound, visual, etc); that are again based off other libraries and engine structures. The main source code brings all these 'bits' together and allows for advanced parameters and protocols to be made. Thus writing a game from scratch is a very daunting process. Each part of the code needs to be able to communicate seamlessly with one another in order to run smoothly. For a 3D game you will need to utilize the graphical library to be able to utilize the models data successfully (OpenGL, DirectX, etc), and you'll need to have other libraries that can support the rendering facilities if you don't choose to use OpenGL and DirectX.

You can skip some obstacles with such things as collision (which will require X,Y,Z compatiable algorithms) and extensive global variables with hard coding this into the finally executable - but really its much better to separate these into libraries as well.

Sorry if that made no sense, but I'm no good at explaining. Razz
3D game maker [message #126559] Tue, 14 December 2004 15:40 Go to previous messageGo to next message
_Robo_ is currently offline  _Robo_
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... FUK YOU
3D game maker [message #126561] Tue, 14 December 2004 15:58 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
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_Robo_

... FUK YOU


o_0


Warrior Nation Number One Gaming Clan In The World Razz

http://www.tibnas.com/Outbound_Images/wnxcabal_cabalcc3kw_sig_ani.gif
3D game maker [message #126564] Tue, 14 December 2004 16:12 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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_Robo_

... FUK YOU


Hmmm, origional, funny AND witty, wow you're really suprising me here!

*end of sarcasm*


www.myspace.com/midas
3D game maker [message #126565] Tue, 14 December 2004 16:24 Go to previous messageGo to next message
z310
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Madtone

flyingfox

A game engine is not an engine, like you pointed out there's a huge difference. Plus 'game engine' is a generalised name for code in which you write more code to work on it.....so i'm still right.
engine - machinery.
game engine - code.


Ok, now your being pedantic! Surely in a topic like this i wouldn't go off an talk about a car engine.

An please refrain from correcting me, if i need an english lesson i'll be sure to contact you.


Please don't, he probaly doesn't know what pedantic means...

Oh and Flyingfox:

Remember it's generalized, not generalised.
3D game maker [message #126583] Tue, 14 December 2004 17:36 Go to previous messageGo to next message
Ultron10 is currently offline  Ultron10
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'Generalised' is a British variant of the word.

http://atlas.walagata.com/w/ultron10/HDASigDesign2_copy.jpg
3D game maker [message #126599] Tue, 14 December 2004 19:39 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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z310

Madtone

flyingfox

A game engine is not an engine, like you pointed out there's a huge difference. Plus 'game engine' is a generalised name for code in which you write more code to work on it.....so i'm still right.
engine - machinery.
game engine - code.


Ok, now your being pedantic! Surely in a topic like this i wouldn't go off an talk about a car engine.

An please refrain from correcting me, if i need an english lesson i'll be sure to contact you.


Please don't, he probaly doesn't know what pedantic means...

Oh and Flyingfox:

Remember it's generalized, not generalised.


When trying to correct someone, you really should at least try to be correct yourself. Besides the fact that "generalised" is a correct form of the word, you spelled "probably" wrong.

Quote:

A game engine is not an engine, like you pointed out there's a huge difference. Plus 'game engine' is a generalised name for code in which you write more code to work on it.....so i'm still right.
engine - machinery.
game engine - code.


No you're not.

Dictionary.com

engine

<jargon> 1. A piece of hardware that encapsulates some
function but can't be used without some kind of front end.
Today we have, especially, "print engine": the guts of a
laser printer.

2. An analogous piece of software; notionally, one that does a
lot of noisy crunching, such as a "database engine", or
"search engine".



"Engine" is simply something that powers something else, like the engine of a car, or in this case, the engine of a game.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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3D game maker [message #126777] Wed, 15 December 2004 21:09 Go to previous messageGo to next message
z310
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Sir Phoenixx



When trying to correct someone, you really should at least try to be correct yourself. Besides the fact that "generalised" is a correct form of the word, you spelled "probably" wrong.


"...is a correct form of the word..."

Ultron10

'Generalised' is a British variant of the word.


Here it is spelled as I stated, although I apologize since it is a correct form.
3D game maker [message #126831] Thu, 16 December 2004 07:51 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Quote:

"...is a correct form of the word..."


And what's your point?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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3D game maker [message #127007] Fri, 17 December 2004 04:43 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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Lol, ok enough of these spelling/grammar wars.

Wait... We might have something here!

"Sticks and stones may break my bones, but bad spelling will be the end of me!"

I know its corny, but it seems that way these days. But i still don't condemn correcting someone! Smile
3D game maker [message #127131] Fri, 17 December 2004 14:44 Go to previous messageGo to next message
tooncy is currently offline  tooncy
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http://www.genesis3d.com/

http://www.n00bstories.com/image.fetch.php?id=1096263174
3D game maker [message #127227] Fri, 17 December 2004 20:12 Go to previous messageGo to next message
z310
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Sir Phoenixx

Quote:

"...is a correct form of the word..."


And what's your point?


Its obvious.
3D game maker [message #127278] Sat, 18 December 2004 07:16 Go to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
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Yeah, it's obvious that you don't have one.

I said that generalised is a correct form, as in generalized isn't the only one like you said it was.

But it doesn't matter how many versions there are of that word, the fact remains that you were wrong.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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