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Adding new a new Cameras.ini to a MIX format map? [message #126126] |
Sun, 12 December 2004 13:44 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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The camera.ini file must be placed in the Renegade folder of the client.
Having it in a .mix doesnt work, roleplay.mix was just exported improperly.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Adding new a new Cameras.ini to a MIX format map? [message #126189] |
Sun, 12 December 2004 21:18 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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No you can use it for a .mix
just set up your camera for your vehicle in the cameras.ini, then set it up in level edit and export your .mix,it will look for the camera in the ini file inside your renegade folder, just make sure to zip up your camera.ini file with the map and instructions on where to place it.
I meant using an .ini file "compiled in" the .mix doesnt work.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Adding new a new Cameras.ini to a MIX format map? [message #126221] |
Mon, 13 December 2004 01:46 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Are you sure?
I thought having it in the Renegade folder (not the data folder) for the client and server would work fine.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Adding new a new Cameras.ini to a MIX format map? [message #126235] |
Mon, 13 December 2004 04:48 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Im sorry, the dazzle.ini file could be used in the Renegade folder.
I'll see if theres a way to use the camera.ini in a .mix
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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