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0 Bug happening on the servers... [message #123521] |
Wed, 01 December 2004 21:44 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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It's due to the updated always2.dat
Seems like BHS has a problem!!
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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0 Bug happening on the servers... [message #123551] |
Thu, 02 December 2004 02:09 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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Someone should run some tests, to find out what exactly is happening.. it's either Always2.dat or the modified mix files..
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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0 Bug happening on the servers... [message #123554] |
Thu, 02 December 2004 03:10 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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the 0 bug is usually caused by mismatched objects.ddb. The SSAOW mod uses objects.ddb renaming to bind scripts to server side presets.
technically, that's a different objects.ddb on the server, than on the client. that could cause the mismatch.
Since CP1 is using a modified version of SSAOW, it's also using a objects.ddb.
Try removing objects.ddb from the data dir, and try it out. SSAOW won't work as expected anymore, though..
This is the most likley scenario, why this is happening. We are seeing an increase in SSAOW servers now, thanks to CP1.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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0 Bug happening on the servers... [message #123755] |
Fri, 03 December 2004 01:51 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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I think some servers have a objects.ddb that cannot be renamed - either be having a bjects.ddb in there which blocks the renaming, or some other error. I also know of at least one fact where timing is really bad and it is renaming too late, the 0 bugs hits then eventually.
v00d00 and I are working on a solution, getting rid of the renaming alltogether, and getting renegade to read the modified presets without causing a version mismatch. Works quite good so far. Will release an updated CP1 Server Side Installer then.
Yeah, I'm doing all I can.. I also plan for the future to combine SSTCTF, SSAOW, CTM and any other server side mods I can into one big mod.. doesn't look too hard!
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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0 Bug happening on the servers... [message #124173] |
Sat, 04 December 2004 14:07 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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Okay, it's done
Released Serverside CP1 1.1
Fixes zero bug on SSAOW, gets rid of renaming objects.ddb -> bjects.ddb (and thus causing zero bug if it fails for some reason), fixes non working C&C Under, and adds a option in SSAOW to disable gamelog.
http://download.blackhand-studios.org/SS-CP1.1.exe
(Linux version coming soon)
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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