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meh [message #123209] |
Tue, 30 November 2004 17:11 |
FynexFox
Messages: 138 Registered: May 2003
Karma: 0
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Recruit |
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well I dont mean to be an ass but didnt some one else state that this would just be another one fo yuor unfinished mods? Werll I admire you for even starting one. Well I hope you have a good time with other games.
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Ren1918 Open Source [message #123210] |
Tue, 30 November 2004 17:13 |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
Karma: 0
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General (1 Star) |
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Well, this has to be a new record. You worked on it for what... 1 month?
w00t?
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Ren1918 Open Source [message #123211] |
Tue, 30 November 2004 17:13 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Like i said a million times, this isnt my mod, i didnt start the mod. Its still going on, just not with me.
what does the team section say?
http://www.renegade1918.dr-oblivion.com/
who does it say created the mod?
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Ren1918 Open Source [message #123225] |
Tue, 30 November 2004 17:40 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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its not dead, it quite active
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Ren1918 Open Source [message #123231] |
Tue, 30 November 2004 17:45 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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because the people left wont do any of the site work, i had to do it all.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Ren1918 Open Source [message #123238] |
Tue, 30 November 2004 17:52 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
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General (3 Stars) |
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Then how come all I see in the source package is just a small amount of objects?
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Ren1918 Open Source [message #123275] |
Tue, 30 November 2004 19:41 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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because like i said at the top, this is all of MY work, not everyones.
i sent the pkg so people could mess around with the lv.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Ren1918 Open Source [message #123327] |
Wed, 01 December 2004 02:25 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Edit by YSL: NO!
The face of a man who tries to be clever with the same old imagery.
Seriously what the hell? i had the poster that came off of
on my wall like ten years ago.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Ren1918 Open Source [message #123488] |
Wed, 01 December 2004 18:40 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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oblivion165 | because like i said at the top, this is all of MY work, not everyones.
i sent the pkg so people could mess around with the lv.
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WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Ren1918 Open Source [message #123619] |
Thu, 02 December 2004 13:58 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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thats just the basis of the terrain. I like to do my detail in leveledit.
here you go, just drop this in the Mod folder, i forgot to take the spawner out for it.
http://www.dr-oblivion.com/c_ger_reg.w3d
the map is extreme high poly, like 33,000 in one direction. But since it was Sp, it wasnt that bad.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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