RC3 !next map problem [message #122713] |
Sun, 28 November 2004 15:15 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Jellybe4n
Messages: 409 Registered: August 2004
Karma: 0
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Commander |
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Only thing I have found wrong with RC3 is this,
!nextmap
Host: The next map will be: unknown!
Is this meant to happen, and if so is there an option I dont know of to change it ? or is it a bug ?
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RC3 !next map problem [message #122731] |
Sun, 28 November 2004 15:37 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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It's better than crashing, isn't it?
If you change the next map via voting/setnextmap etc, the map AFTERWARDS is definitally unknown. That's a fact, and there is no fix going to happen for that. This is how brenbot works.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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RC3 !next map problem [message #122733] |
Sun, 28 November 2004 15:45 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Jellybe4n
Messages: 409 Registered: August 2004
Karma: 0
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Commander |
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We never use set nextmap or voting, we have never done nothin at all like that, the rotation is the same day in and day out, always has been. And yes obviously its better than it crashing, I was just asking a question and maybe reporting a possible bug. Considering we never encountered this on 1.35 or 1.36 RC2, I took a wild stab in the dark that it was RC3.
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