Timed C4 beeper [message #120626] |
Sat, 16 October 2004 18:51   |
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Blazer
Messages: 3322 Registered: February 2003 Location: Phoenix, AZ
Karma:
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General (3 Stars) Administrator/General |
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I am the creator of the C4 countdown. I did not take an entire wav file from CS, I used a sample of ONE of the beeps and made my own beep sequence with it. The C4 countdown has been released for literally years now, and the readme file states that I used a sample from CS. Not only has nobody cared until some person that I wont mention tried to make a stink about it lately, but the top Renegade gaming clans have had that countdown as a *requirement* for their clan.
Use if if you like it, if not STFU. I'm not going to get sued by Valve. I never hid where I got the sound from. Nobody has complained EVER until the past 2 weeks, because it is included in CP1. If you install CP1 and don't like the countdown, then you can easily drop in your on wav file, including the origional sound, or a zero byte one to remove all C4 sounds alltogether.
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