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C&C Marsh BETA Released [message #116396] |
Fri, 24 September 2004 16:33 |
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Downloading, I'll post what I think about it later.
I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
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C&C Marsh BETA Released [message #116532] |
Sat, 25 September 2004 12:37 |
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It worked for me too.
Style: it looks like Oasis which you made a while ago.
Bug: You can bug the Nod Obelisk in tunnels,
Bug: You can get on top of both Tiberium Silos.
Bug: Vis errors in the tunnels.
I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
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C&C Marsh BETA Released [message #116624] |
Sun, 26 September 2004 02:04 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
Karma: 0
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Colonel |
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The silo's are black AFTER you first enter a vehicle...
Edit: The GDI CY MCT seems to have to same problem as with the silo's, i don't know about the Nod one tho...
Beter known as "raapnaap".
www.apathbeyond.com
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C&C Marsh BETA Released [message #119283] |
Sat, 09 October 2004 15:10 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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You need to update your repair script, use the one like titan & neosaber is usiing instead of the gdi one.
currently this map, we saw the infamous floating electricity and disappearing mines.
http://www.UNRules.com
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C&C Marsh BETA Released [message #121412] |
Thu, 21 October 2004 22:49 |
Slash0x
Messages: 455 Registered: January 2004 Location: California
Karma: 0
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Commander |
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Sanada78 |
Alkaline | You need to update your repair script, use the one like titan & neosaber is usiing instead of the gdi one.
currently this map, we saw the infamous floating electricity and disappearing mines.
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I would've done it if I knew which one it was and how to use it, but didn't know about that untill after I released this.
I'll fix it, along with some other glitches I've noticed then release it as BETA2.
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If you have a repair pad in your level, make sure you building your land "over" the 0,0,0 position. That will hide the fact it's there. Hope that helps (lol, and good luck moving all the points, spawn points, and vis, cannot forget about our friend the "vis" ).
L3T'5 4LL THR0W 3GG5 4T D4 N00B!
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