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SWMod Update - Nightstinger Sniper Rifle [message #119800] Mon, 11 October 2004 20:25 Go to next message
htmlgod is currently offline  htmlgod
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This is the latest equipment addition to Renegade: A New Hope, the total conversion of CnC Renegade into Starwars. It is the Nightstinger sniper rifle, a weapon developed by the Imperial Infantry Corps for long range assasinations. It fires an invisible laser beam, but produces quite a kick and an even more impressive sound.

The model and texture was by Prometheus - AKA sn1perxl - with a tad bit of texturing help from me. It is 1178 polygons, with a 512x512 TGA texture.

http://newhope.conquergaming.com for more information

http://newhope.conquergaming.com/newsadmin/data/upimages/ns_f_full.jpg

Note: If you know your weapons, you will recognize that this gun has a striking resemblence to the SVD Dragunov sniper rifle. This is because the weapon used as a prop in the Starwars movie trilogy was in fact a SVD Dragunov with a few minor aesthetic modifications.


Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.

http://newhope.conquergaming.com/OtherStuff/NIKE.jpg
SWMod Update - Nightstinger Sniper Rifle [message #119821] Mon, 11 October 2004 23:05 Go to previous messageGo to next message
Dante
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Registered: February 2003
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General (1 Star)
should have made the sniper rifle a T21 with a scope Razz

not bad for a Ren model


SWMod Update - Nightstinger Sniper Rifle [message #119863] Tue, 12 October 2004 07:53 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

The model looks decent, kind of. Can't tell about the texture since the gun is small in the render.

The model could use a lot more detail. Also, the scope attaches to the left side of the gun, not the top.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
SWMod Update - Nightstinger Sniper Rifle [message #119876] Tue, 12 October 2004 10:22 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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He's a rendering n00b. Razz
SWMod Update - Nightstinger Sniper Rifle [message #119880] Tue, 12 October 2004 11:04 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Texture is too simple and really bad. I don't like it. It looks more like a dragunov than a star wars gun.

It needs a lot of work, maybe another model.
SWMod Update - Nightstinger Sniper Rifle [message #119881] Tue, 12 October 2004 11:18 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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General (1 Star)
The model is ok but the texture is a bit too simple and it doesn't make me think of Star Wars.
SWMod Update - Nightstinger Sniper Rifle [message #119883] Tue, 12 October 2004 11:26 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

Nightstinger:
http://rebelops.jk2files.com/weapons/nightstinger/nightstinger.jpg

Dragunov SVD:
http://www.n00bstories.com/image.fetch.php?id=1274439584

Looks like every detail on the Starwars Nightstinger is the same as the Dragunov SVD, except for the solid stock.

Oh, something else, the front iron sight is supposed to be behind the flash suppressor, not on it.

(And the gas chamber (the thing above the barrel just in front of the hand guard) isn't supposed to be there on the Nightstinger.)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
SWMod Update - Nightstinger Sniper Rifle [message #119889] Tue, 12 October 2004 12:04 Go to previous messageGo to next message
Hav0c is currently offline  Hav0c
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I like that shine on the gun in the picture, maybe you could add that ingame, also, perhaps make it look a little more futuristic.
SWMod Update - Nightstinger Sniper Rifle [message #119899] Tue, 12 October 2004 12:35 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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We are lacking texture artists terribly. I can't even make textures, and the rest, like HTMLGOD, are just learning. This is the best that can be done until we get an experienced texturer. Sad
SWMod Update - Nightstinger Sniper Rifle [message #119900] Tue, 12 October 2004 12:44 Go to previous messageGo to next message
PermaGrin
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The gun looks nice, but dont really see it in the Star Wars theme.

Edit by YSL: Removed
SWMod Update - Nightstinger Sniper Rifle [message #119912] Tue, 12 October 2004 13:52 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

Quote:

Edit by YSL: Removed


What was edited out?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
SWMod Update - Nightstinger Sniper Rifle [message #120064] Wed, 13 October 2004 12:22 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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I think you won't know. That's the purpose of this 'edit'.
SWMod Update - Nightstinger Sniper Rifle [message #120183] Thu, 14 October 2004 13:45 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Moderator - Mod Forum
I won't remove anything that is useful to the topic, Sir Phoenix.

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
SWMod Update - Nightstinger Sniper Rifle [message #120595] Sat, 16 October 2004 17:32 Go to previous message
Kicken is currently offline  Kicken
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Looks very nice, especially for a single 512 texture on it.

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