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Renegade Alert Mobile Construction Vehicle (MCV) [message #118820] |
Thu, 07 October 2004 13:50 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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Dante | its not bad, but kinda pointless creation in Renegade, i mean, what you gonna do, buy one and drive it around?
i can see some SP things involved with it, or a "defend the convoy" type scenario, but im just not excited about it cause its pretty much just eye candy.
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RenEvo
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Renegade Alert Mobile Construction Vehicle (MCV) [message #118864] |
Thu, 07 October 2004 16:33 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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That is done very perfectly, as i can see you didnt go overboard with this one at all, which is great. 5 sided cylinders, thats good considering the size of the bridge, and the detail per support.
The only thing i'd like to know, is if infantry can jump over those walls, and how many metres long the bridge is. What's the polygon count, without the Mcv, and how wide are the paths on either side of the road part.
What kind of terrain will the bridge be going over? Like for instance is it a water span bridge, or will it go over large elevated areas etc. It just seems that if i saw that bridge, id see alot of architecture being the same in that area, meaning alot of log cabins, and alot of stucco usage.
The only thing that looks out of place is the whiteness of the supports, as in the render you can see its more of stucco , rather then a concrete, and toned down alot more. Otherwords its looking very good, i can't wait to see this bridge featured in some maps.
It looks like you spent a great deal of time just getting that scene correct, which looks very similar to the renders.
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Renegade Alert Mobile Construction Vehicle (MCV) [message #119062] |
Fri, 08 October 2004 18:19 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 0
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General (5 Stars) |
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sniper12345 | Ok.
The back lacks more like plain colour, other than a real texture seen in our world. Because of this, it looks very cartoonish, as seen from the front view.
But you already knew that, right? Seeing how you constantly judge and bash... maybe it's just that you have too much pride and you just can't take critisism?
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This is a unit that isn't in our world. The metal compounds on it are not going to look exactly like steel, aluminum, iron, or whatever else is used to construct vehicles. It expands and turns into a full-service Construction Yard - it's not meant to be the way you think it should. The lighting I used is also a factor in why it looks the way it does, because I increased the ambient lighting in order to show everything on it.
In-game, it looks fine just the way it was meant to.
I take criticism fine, I have little pride. If you stopped assuming so much you'd probably understand that.
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