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My Script 2.0 contributions [message #118079] Sun, 03 October 2004 01:08 Go to next message
TheKGBspy is currently offline  TheKGBspy
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i posted another topic on one of the script that will be released in 2.0.
http://www.renforums.com/viewtopic.php?t=12337
lots of mod will use that feature such as Ra2:Vengeance, Reborn, FOF(Fist of Faith), Ren alert (even if they have their own code... still the same feature..)

there is some more that will be released such as my deploy script. There was a previous version made by reborn wich was buggy, then i did another version while the version i am realsing was done. This version didint fixed all the bug while the one i will release soon is 99.9% bug free if well setted. the 0.01% is about bug created by bad setting or model settings.
here is some picutures:
http://drireign.ath.cx/TheKGBspy/Screenshots/ScreenShot81.jpg
http://drireign.ath.cx/TheKGBspy/Screenshots/ScreenShot82.jpg
http://drireign.ath.cx/TheKGBspy/Screenshots/ScreenShot83.jpg
http://drireign.ath.cx/TheKGBspy/Screenshots/ScreenShot84.jpg
http://drireign.ath.cx/TheKGBspy/Screenshots/ScreenShot86.jpg


This version allow the falowing:
- Action cursor
- can deploy on the most un-even terrain without getting stuck
- deploy without getting killed
- cancel deploy

this script is alive since april. for script2.0 i wanted to release some of my neat scripts to the community.
there is some others:
- Lock vehicle script (allowo the driver to lock the vehicle when exiting. only last driver can unlock it
- special ai script for FOF

i might add more soon... it depend the time alowed and me. Smile
oh and plz dont mind about the models Razz i know it isnt "perfect", this model will be redone like all other vehicle i am redoing...


Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
My Script 2.0 contributions [message #118083] Sun, 03 October 2004 01:27 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Cool Great Very Happy

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Re: My Script 2.0 contributions [message #118084] Sun, 03 October 2004 01:28 Go to previous messageGo to next message
Nightcrawler is currently offline  Nightcrawler
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There is one thing i wonder, when i tested that with the pkg file you send me, the character got automaticly out of the vehicle while deploying. Is that fixed?

Most People Would Say Their Main Language Is English. But I Have To Admit Mine is C++ Script.

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My Script 2.0 contributions [message #118086] Sun, 03 October 2004 01:32 Go to previous messageGo to next message
Sir Kane
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Is it still required to fire at it in order to deploy it or does it work different now?

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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My Script 2.0 contributions [message #118090] Sun, 03 October 2004 02:47 Go to previous messageGo to next message
Dan
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Would be nice to see it deploy at the press of another button on the keyboard, rather than firing. Leaves more options for weapons.
My Script 2.0 contributions [message #118101] Sun, 03 October 2004 04:40 Go to previous messageGo to next message
Panther is currently offline  Panther
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Silent Kane

Is it still required to fire at it in order to deploy it or does it work different now?


You don't need to fire. In the version I used, you clicked a few times [i think it was right mouse, then the deploy symbol shows up, then click left mouse to confirm the deploy. Then you're ejected from it and you have to get back in.] and it deployed. Was very nice.


http://www.freeflow-solutions.com/sigs/ffsig.gif
My Script 2.0 contributions [message #118116] Sun, 03 October 2004 05:46 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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That sounds cool Very Happy
Could be usefull for Artilleries (but not limited to) as in real they would have to be moved to a suitable location and deployed (usually) as well o.O

Nice work dude Smile

[zunnie]


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My Script 2.0 contributions [message #118200] Sun, 03 October 2004 16:37 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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This looks spectacular--will you have to exit from the vehicle when you deploy, however?

-YSLMuffins
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See me online as yslcheeze
My Script 2.0 contributions [message #118201] Sun, 03 October 2004 16:39 Go to previous messageGo to next message
Panther is currently offline  Panther
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In the version I played, you exited from the vehicle WHEN you deployed-- you never had to shoot it or anything like that.

http://www.freeflow-solutions.com/sigs/ffsig.gif
My Script 2.0 contributions [message #118259] Sun, 03 October 2004 20:09 Go to previous messageGo to next message
TheKGBspy is currently offline  TheKGBspy
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ok first: do i need to "Fire" to deploy? yes it use the same old logic.. until there is an easy way to detect keypress then do Action X wich will deploy the vehicle.

Nightcrawler the pkg u got was a very old version.. dont mind anymore about it since now. the player dont get auto kicked anymore.

and yes u need to exit the vehicle... or else i wouldnt need to ask people to exit the vehicle in order to deploy it. until there is a way to change an objet physic in real time (wich i doubt is possible) or send the driver ID to the new vehicle (sort of driver transfer) then it will work that way. when scripts 2.0 will be released i will modify it so it does work like i did (actualy test new possible way)


btw thank for all your comments Smile


Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
My Script 2.0 contributions [message #118387] Mon, 04 October 2004 14:09 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Hmm, it seems like it will put you in an exceptionally vulnerable position if you have to exit the vehicle in order to deploy it...

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
My Script 2.0 contributions [message #118404] Mon, 04 October 2004 15:57 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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One of the Reborn & RA:2 Vengeance secrets going public. Very good. It's good to help the community.
My Script 2.0 contributions [message #118414] Mon, 04 October 2004 18:18 Go to previous message
TheKGBspy is currently offline  TheKGBspy
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YSLMuffins

Hmm, it seems like it will put you in an exceptionally vulnerable position if you have to exit the vehicle in order to deploy it...


when 2.0 will be released.. it will be fixed. i just need one command and bang its will be fine Smile

The chopper will be locked to the driver.. so only the driver can get back in, and the driver will be invulnerable for a small amount of time; just enough time to get back in the chopper without any problem Smile

but TY to have raised that point. Smile


Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
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