Gmax Export Failure [message #115101] |
Thu, 16 September 2004 23:52 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
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General (3 Stars) |
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After a lot of work on a level, I go to export it to see its progress in LevelEdit. I get an export error saying that there is a duplicate of "Cylinder02", I rename the duplicated object. Export failure again, it still says its name is duplicated; I go rename the second object. Export failure again, it still says there's a duplicate of "Cylinder02", I go check and there is no existence of an object under the name "Cylinder02". I don't know what to do, there is no "Cylinder02", yet it says it's duplicated and refuses to export. I need this level exported and I can't figure it out this annoying issue. It could be a RenX bug, can someone please help me?
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Gmax Export Failure [message #115137] |
Fri, 17 September 2004 09:15 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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I really don't have anything to say or any idea why it's doing this. I will talk to you when you're online.
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Gmax Export Failure [message #115142] |
Fri, 17 September 2004 09:35 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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assign node names
Select all objects ~ W3d Tools ~ Assing Node Names
Set it as something short.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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