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Gmax Export Failure [message #115101] Thu, 16 September 2004 23:52 Go to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
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After a lot of work on a level, I go to export it to see its progress in LevelEdit. I get an export error saying that there is a duplicate of "Cylinder02", I rename the duplicated object. Export failure again, it still says its name is duplicated; I go rename the second object. Export failure again, it still says there's a duplicate of "Cylinder02", I go check and there is no existence of an object under the name "Cylinder02". I don't know what to do, there is no "Cylinder02", yet it says it's duplicated and refuses to export. I need this level exported and I can't figure it out this annoying issue. It could be a RenX bug, can someone please help me?
Gmax Export Failure [message #115137] Fri, 17 September 2004 09:15 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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General (1 Star)
I really don't have anything to say or any idea why it's doing this. I will talk to you when you're online.

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Gmax Export Failure [message #115142] Fri, 17 September 2004 09:35 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
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General (3 Stars)
assign node names

Select all objects ~ W3d Tools ~ Assing Node Names

Set it as something short.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Gmax Export Failure [message #115172] Fri, 17 September 2004 12:11 Go to previous message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
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General (3 Stars)
Oblivion you're a genius. Thank you so much. Very Happy
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