Home » Renegade Discussions » Mod Forum » Free UVW App Needed...
Free UVW App Needed... [message #113] |
Thu, 27 February 2003 17:12  |
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I'v been searching for a while now and I couldn't come up with anything besides texporter (which is for 3dsmax) and Ultimate Unwrap3d (which is the commercial version ($30) of LithUnwrap (demo versio of Unwrap3d is available but it doesn't allow saving).
Would anyone know of a good free program that can save a bitmap of the UVW Mapping of a model to use as a template (like in photoshop) to paint the skin on?
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Free UVW App Needed... [message #782] |
Fri, 28 February 2003 17:34   |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Chilly Skinner no good?
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Free UVW App Needed... [message #787] |
Fri, 28 February 2003 17:43   |
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I have the latest version of Chiller Skinner already, but it doesn't do what I need...
I need a program, plugin, app, etc. that has a good feature that takes a model, and lets you save a image (bmp, jpg, whatever) of the UVW mapping to use as a template in a image program (like photoshop) to paint the skin over. It has to either be able to import w3d, or be a plugin, script whatever that works in/with gmax.
I have lithunwrap, but it doesn't do w3d (unless there's a plugin for it). I've tried Texporter, but it doesn't work in Gmax. And I'm going to try Ultimate Unwrap3d (lithunwrap's successor), but it's commercial and I can only get the demo (which doesn't allow you to save (which is not needed if i can export to a file)...)
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Free UVW App Needed... [message #841] |
Fri, 28 February 2003 19:14   |
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but you've only skinned one thing, that Dragunov...
I could take a screenshots of the uvw editor windows in gmax and paste that into a photoshop doc, and use that, but that's alot more work...
I could also make the skins without a template of the mapping, but chances are they won't fit worth a damn.
NodBuggy how are you doing your skins? You just cut out the gun out of a picture of the real thing and just put it on right? See, I'd like to create my own skins, not use a photoskin...
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Free UVW App Needed... [message #969] |
Sat, 01 March 2003 02:51   |
iscripter
Messages: 93 Registered: March 2003 Location: Netherlands
Karma: 0
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Recruit |
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General Havoc | Chilly Skinner no good?
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That's not for gMax, is it?
No Comment!
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Free UVW App Needed... [message #1016] |
Sat, 01 March 2003 06:19   |
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It was made for 3dsmax, but it does fully work in gmax...
(it's a maxscript btw...)
Well, if I can't find a program to do this I'll just take screenshots of the uvw editor windows and paste them in a jpg and use that as a template to paint the skin over...
I just think making photoskins is kind of 'newbie-ish' or whatever...
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