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OT: FPSCentral Interview [message #112182] |
Tue, 31 August 2004 09:23 |
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npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma: 0
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Colonel |
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Yet another reason why i'm really glad to know you Dante!
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
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OT: FPSCentral Interview [message #112193] |
Tue, 31 August 2004 10:16 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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Aircraftkiller | Pi, that makes no sense. Why would Nod go from having a Weapons Factory, then start building highly vulnerable Airfields? The C5 Galaxy transport aircraft they used to drop off the vehicles purchased isn't exactly the most stealthy vehicle in existence, and would be easy to shoot down by even the A-10 and its cannon... Or a wandering Mammoth Tank's Tusk missiles. The D6 story seems to be full of holes...
Why would the GDI build a tracked vehicle to test walking mechanized battle armor? That makes no sense either. Generally, you don't build a rock to test aircraft physics... You build an airplane.
So one would think you would build a mechanized battle armor prototype, similar to the one at the end of C&C Dawn, to make a future of walking battle units.
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what did Pi say?
RenEvo
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OT: FPSCentral Interview [message #112194] |
Tue, 31 August 2004 10:18 |
PiMuRho
Messages: 494 Registered: February 2003
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Commander |
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It's an early refinery
Before the advent of customised Tiberium harvesting technology, existing technology was used. An excavator picks up the tiberium crystals and deposits them in the striped area at the front. It's then pushed into the refinery for processing.
Bear in mind that it's concept work - I sketch ideas and then go straight into 3D studio. The final version will have a far more industrial look, with more pipes, gantries etc.
Dev Diary
[Updated on: Tue, 31 August 2004 10:26] Report message to a moderator
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OT: FPSCentral Interview [message #112196] |
Tue, 31 August 2004 10:22 |
Deactivated
Messages: 1503 Registered: February 2003
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General (1 Star) |
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Aircraftkiller | The D6 story seems to be full of holes...
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Hmm, maybe because the Renegade story is full of plot holes.
They're basing the story off the Renegade story.
The Black Hand is just about to form, the Dead Six aren't "dead" yet.
And by the way, Nod used C-17 Globemaster II and An-22 Cock planes to deliver their cargo.
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OT: FPSCentral Interview [message #112211] |
Tue, 31 August 2004 11:36 |
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Dante
Messages: 1039 Registered: February 2003
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General (1 Star) |
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why don't we just copy Renegade and make 0 original "cannon like" material?
cause thats stupid, Renegade already exists...
RenEvo
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OT: FPSCentral Interview [message #112213] |
Tue, 31 August 2004 11:38 |
PiMuRho
Messages: 494 Registered: February 2003
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Commander |
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When Tiberium was found to be a valuable resource, do you think people (or more specifically, the Brotherhood) sat round and said "tell you what, we'll wait until there's a safe and easy self-contained system to collect and process this stuff"?
This is before the Tiberium war. This is the genesis
Dev Diary
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OT: FPSCentral Interview [message #112216] |
Tue, 31 August 2004 11:45 |
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Demolition man
Messages: 670 Registered: February 2003 Location: dutchland
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Colonel |
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Dante | why don't we just copy Renegade and make 0 original "cannon like" material?
cause thats stupid, Renegade already exists...
| Then why bas it on C&C?
You can then just make an own type totally.
And renegade didn't even have everything correct from C&C....
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OT: FPSCentral Interview [message #112217] |
Tue, 31 August 2004 11:47 |
PiMuRho
Messages: 494 Registered: February 2003
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Commander |
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Aircraftkiller | So what's the point of basing it off C&C if you're not going to follow it, trying to do another Reborn?
The original Refinery from C&C came into use well before the First Tiberian War started...
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The design for the refinery didn't land with the meteor. Using common sense and engineering principles, the design for the refinery would have been, ahem, refined over the years.
Dev Diary
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OT: FPSCentral Interview [message #112218] |
Tue, 31 August 2004 11:48 |
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Dante
Messages: 1039 Registered: February 2003
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General (1 Star) |
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C&C storyline rocks, is very thought provoking, and an enjoyable game theme.
i chose the dead 6 to expand on, as well as the blackhand, since there is not a huge amount of information about them thus allowing me a bit of freedom with the actual content of the game, and not hard coding and copying exact replicas of Red Alert and Tiberium Dawn.
NOW, everything in this mod, the story, the objects, etc... are all cannon friendly, ever read it?
RenEvo
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OT: FPSCentral Interview [message #112221] |
Tue, 31 August 2004 11:55 |
PiMuRho
Messages: 494 Registered: February 2003
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Commander |
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Look at it this way:
Mission 1: Refinery as per my design, excavator and dump trucks in use
Mission 5: Tiberium Harvester prototype in use, refinery design has some elements of the TD refinery
Mission 10: Harvester as you know it from TD. Refinery has most of the elements of the TD refinery.
Genesis. Evolution.
Dev Diary
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OT: FPSCentral Interview [message #112222] |
Tue, 31 August 2004 11:57 |
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Dante
Messages: 1039 Registered: February 2003
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General (1 Star) |
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if you could please then, show me westwood created tiberium refinery for this timeframe...
Quote: |
However, by the time Moebius and his team first realized the dangers of Tiberium, the plant was reported to have already spread slowly but steadily over most of the planet. They saw that it might already be too late to warn the world about the dangers of Tiberium. The shortage in time, however, wasn't Moebius' greatest problem in convincing the authorities to take immediate steps in halting Tiberium growth. Tiberium seemed to absorb all soil nutrition and ground minerals almost like a sponge. The end result of this unique leeching process was the formation of Tiberium crystals, which consisted mainly of a high number of enriched minerals and metals.
Shortly after Moebius made this discovery, an unknown organization suddenly revealed to the international press to have been doing research on Tiberium ever since its arrival and developed a technique of efficiently harvesting these Tiberium crystals with a minimum of mining expense.
Immediately realizing that these harvesting techniques could make the Tiberium crystals into a resource of tremendous economical value, governments and petrochemical companies worldwide attempted to buy off the harvesting techniques from the organization for astronomical prices. Eventually leasing its harvesting equipment to the highest bidders (mainly the G7 nations) on large scales, the organization made sure to maintain its position as a monopolist on the rapidly increasing Tiberium resources, gaining immense financial resources. Within a matter of months, refined Tiberium far outgrew the value of both gold and oil on the world trade markets. The organization that developed the harvesting technology and was therefore directly responsible for this Tiberium gold-fever was a group referring to itself as:
"The Brotherhood of Nod"
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that would rock, because according to C&C cannon, Nod was harvesting and researching Tiberium before Dr. Mobius even stumbled across the meteor he found.
NOW, with all that said, if you know ANYTHING about engineering, architecture, and manufacturing process', you know it takes more then one prototype and patent to create a sellable item. You don't magically whip out that awesome new item, and sell it on ebay 2 days later for everyone to use. And yes, for the non-readers, Nod made there money by selling Tiberium Refineries to the world.
*edited to highlight the keyword up there...
RenEvo
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