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Renegade 2 stuff [message #111352] Sat, 28 August 2004 09:56 Go to next message
Madtone is currently offline  Madtone
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Colonel
Ok, i got the .max for this:

http://www.nova-studios.com/ren2/bridge01.jpg

and i will have the .max for this later:

http://www.chuckcarter.com/renegade/pictures/refinery01.html


http://www.freeflow-solutions.com/sigs/ffsig.gif
Renegade 2 stuff [message #111356] Sat, 28 August 2004 10:21 Go to previous messageGo to next message
Sir Kane
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Haxx.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Renegade 2 stuff [message #111358] Sat, 28 August 2004 10:28 Go to previous messageGo to next message
Renx is currently offline  Renx
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Wow, sounds great. Maybe you could use this stuff for a C&C mod on a newer game sometime?

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly

[Updated on: Sat, 28 August 2004 11:26]

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Renegade 2 stuff [message #111360] Sat, 28 August 2004 10:30 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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Colonel
Well i won't reveal what its going to be used for yet..

But also might be getting not just these stuff i list/showed, also maybe some more.


http://www.freeflow-solutions.com/sigs/ffsig.gif
Renegade 2 stuff [message #111361] Sat, 28 August 2004 10:32 Go to previous messageGo to next message
Demolition man
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Colonel
like dante? Wink
Renegade 2 stuff [message #111363] Sat, 28 August 2004 11:00 Go to previous messageGo to next message
Spice
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Map Name: A bridge Too Far

Gampaly: A big bridge from renegade 2. w3333 It be fun/


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Renegade 2 stuff [message #111399] Sat, 28 August 2004 12:53 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Colonel
Lol, fun indeed in renalert, to bad i don't have it Crying or Very Sad

Beter known as "raapnaap".
www.apathbeyond.com
Renegade 2 stuff [message #111415] Sat, 28 August 2004 13:58 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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Colonel
Heres the ref:

http://www.nova-studios.com/ren2/ref01.jpg

will let you guys know what else i attain.


http://www.freeflow-solutions.com/sigs/ffsig.gif
Renegade 2 stuff [message #111418] Sat, 28 August 2004 14:23 Go to previous messageGo to next message
PermaGrin
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Fancy me with some poly counts please.
Renegade 2 stuff [message #111420] Sat, 28 August 2004 14:57 Go to previous messageGo to next message
visorneon is currently offline  visorneon
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mmm looks good Very Happy

http://img.photobucket.com/albums/v611/visorneon/Signature-Animated.gif
Renegade 2 stuff [message #111421] Sat, 28 August 2004 14:57 Go to previous messageGo to next message
htmlgod is currently offline  htmlgod
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Commander
Those look pretty nice. Any chance of them being textured as nicely?

Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.

http://newhope.conquergaming.com/OtherStuff/NIKE.jpg

[Updated on: Sat, 28 August 2004 14:58]

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Renegade 2 stuff [message #111422] Sat, 28 August 2004 14:58 Go to previous messageGo to next message
Renx is currently offline  Renx
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Do these all come with interiors as well? And I don't suppose you'd let us know how you're getting them...?

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Renegade 2 stuff [message #111424] Sat, 28 August 2004 15:05 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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Colonel
Interiors... possibly Wink

Textured... I'll do them myself

where im getting from.. i know some people that know some people that know some people, if you know what i mean Wink


http://www.freeflow-solutions.com/sigs/ffsig.gif
Renegade 2 stuff [message #111425] Sat, 28 August 2004 15:12 Go to previous messageGo to next message
Renx is currently offline  Renx
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Lol, alright. Well as long as you're getting them, and put them to good use Smile

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Renegade 2 stuff [message #111426] Sat, 28 August 2004 15:20 Go to previous messageGo to next message
Panther is currently offline  Panther
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I know exactly where you're getting them. But i'll observe the vow of silence.

http://www.freeflow-solutions.com/sigs/ffsig.gif
Renegade 2 stuff [message #111431] Sat, 28 August 2004 15:55 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Why does it matter where he's getting them from? That refinery looks like ass to begin with, and the bridge is just a shape repeated over and over with some supports beneath it. I don't know why anyone would want them unless you plan on putting them into that "D6" thing...
Renegade 2 stuff [message #111434] Sat, 28 August 2004 15:58 Go to previous messageGo to next message
xptek is currently offline  xptek
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Looks much better than anything in Renalert.

cause = time
Renegade 2 stuff [message #111435] Sat, 28 August 2004 15:58 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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Colonel
lol.... just, lol!

http://www.freeflow-solutions.com/sigs/ffsig.gif
Renegade 2 stuff [message #111437] Sat, 28 August 2004 16:28 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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What was the point of saying that? It's obviously going to have more detail because the team was aiming for enormous polygon counts, something rivaling HL2 and Doom 3.

That's irrelevant to the fact that what I said had nothing to do with RA. Stop being an idiot xptek.
Renegade 2 stuff [message #111446] Sat, 28 August 2004 17:01 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Colonel

EXdeath7

Map Name: A bridge Too Far

Gampaly: A big bridge from renegade 2. w3333 It be fun/


LOL... I love that.
Renegade 2 stuff [message #111478] Sat, 28 August 2004 18:05 Go to previous messageGo to next message
Dante
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Aircraftkiller

Why does it matter where he's getting them from? That refinery looks like ass to begin with, and the bridge is just a shape repeated over and over with some supports beneath it. I don't know why anyone would want them unless you plan on putting them into that "D6" thing...


watch your tone.


funny how you call chuck carters work ass though.


Renegade 2 stuff [message #111479] Sat, 28 August 2004 18:08 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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Moderator/Captain

http://www.nova-studios.com/ren2/bridge01.jpg

Aircraftkiller, whomever you know who has an ass that looks like that, needs serious medical attention. That is DEFINATELY not normal. They may be too self concious to have it checked out but it's your duty as their friend to convince them to go.


lol


http://www.n00bstories.com/image.fetch.php?id=1285726594
Renegade 2 stuff [message #111481] Sat, 28 August 2004 18:21 Go to previous messageGo to next message
smwScott is currently offline  smwScott
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These obviously are very impressive models, by any standards. I wonder how well they'll perform in the current version of W3D though, I assume many optimizations to the engine came with the higher polygon counts.

-smwScott

47% of all statistics are made up on the spot.
Renegade 2 stuff [message #111487] Sat, 28 August 2004 18:44 Go to previous messageGo to next message
cowmisfit is currently offline  cowmisfit
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Doitle

http://www.nova-studios.com/ren2/bridge01.jpg

Aircraftkiller, whomever you know who has an ass that looks like that, needs serious medical attention. That is DEFINATELY not normal. They may be too self concious to have it checked out but it's your duty as their friend to convince them to go.


lol


LOL thanks for the laugh man, the 10 min laugh HAHA


http://img299.echo.cx/img299/7085/philly1ge.jpg
Renegade 2 stuff [message #111503] Sat, 28 August 2004 19:35 Go to previous messageGo to previous message
deadaim00 is currently offline  deadaim00
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Aircraftkiller

It's obviously going to have more detail because the team was aiming for enormous polygon counts, something rivaling HL2 and Doom 3.


Actaully.... Doom 3's models are surprisingly low in polygon count. Its all the textures that brings it out, read more... you find some interesting things.


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