Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Converting units, and snipers (singleplayer)
Converting units, and snipers (singleplayer) [message #105052] Fri, 30 July 2004 18:40 Go to next message
terminator 101 is currently offline  terminator 101
Messages: 822
Registered: March 2003
Location: Toronto
Karma: 0
Colonel
1. In the loading screen of some singleplayer missions, it says that "some vehicles and buildings can be converted to your side(or something like that)". I don't get it. How?

Another question:
2. In singleplayer, when sniper spots you, he either:
- kills you right away
- just damages you
- misses you completely
what factors affect his decisions?


"It is time you saw the future, while you still have human eyes"

Cheaters only Cheat themselves!
so
Hasta la vista, baby!
http://gamercards.exophase.com/6390.png
Converting units, and snipers (singleplayer) [message #105054] Fri, 30 July 2004 18:42 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
Messages: 1144
Registered: February 2003
Location: Moved a long time ago (it...
Karma: 0
General (1 Star)
Moderator - Mod Forum
You get a priest or monk and some cannon fodder to occupy his weapon.

Where exactly do you see this?


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Converting units, and snipers (singleplayer) [message #105056] Fri, 30 July 2004 18:46 Go to previous messageGo to next message
terminator 101 is currently offline  terminator 101
Messages: 822
Registered: March 2003
Location: Toronto
Karma: 0
Colonel
Quote:

In the loading screen of some singleplayer missions
Converting units, and snipers (singleplayer) [message #105057] Fri, 30 July 2004 18:48 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
See, when you start playing single player your clothes are turned magnetic before each level starts. A magnetic element that doesn't oppose your magnetic force is then applied to the front of each AI weapon. So when an AI soldier sees you, his weapon will automatically lock onto you, giving him perfect weapon accuracy.

The only real way to avoid getting hit by AI snipers is to keep moving. Even at that, you aren't totally immune.
Converting units, and snipers (singleplayer) [message #105059] Fri, 30 July 2004 18:55 Go to previous messageGo to next message
terminator 101 is currently offline  terminator 101
Messages: 822
Registered: March 2003
Location: Toronto
Karma: 0
Colonel
Quote:

when you start playing single player your clothes are turned magnetic before each level starts. A magnetic element that doesn't oppose your magnetic force is then applied to the front of each AI weapon.

Is that a joke or are you actually explaining it?
Converting units, and snipers (singleplayer) [message #105060] Fri, 30 July 2004 19:06 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
f'real. Locke thought it would be smart to weigh havoc down with magnetic materials. In fact, havoc's name was originally going to be "The Magnetic Man", but they scrapped it because it sounded completely stupid and unoriginal. The guy who thought of the name was fired from the team.
Converting units, and snipers (singleplayer) [message #105088] Fri, 30 July 2004 21:40 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

I suppose he thought of the name "locke" too then.

WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
Converting units, and snipers (singleplayer) [message #105191] Sat, 31 July 2004 10:14 Go to previous messageGo to next message
kopaka649 is currently offline  kopaka649
Messages: 476
Registered: March 2003
Location: Edmonton, Alberta, Canada
Karma: 0
Commander
doesnt that just mean you can take empty nod tanks?
Converting units, and snipers (singleplayer) [message #105424] Sun, 01 August 2004 00:48 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
Messages: 712
Registered: February 2003
Karma: 0
Colonel
Yes, and occupy empty Gun Turrets.
Converting units, and snipers (singleplayer) [message #105454] Sun, 01 August 2004 05:01 Go to previous messageGo to next message
AlostSOul is currently offline  AlostSOul
Messages: 101
Registered: August 2004
Karma: 0
Recruit
flyingfox

f'real. Locke thought it would be smart to weigh havoc down with magnetic materials. In fact, havoc's name was originally going to be "The Magnetic Man", but they scrapped it because it sounded completely stupid and unoriginal. The guy who thought of the name was fired from the team.


I can see why Laughing , and does that mean that the AI doesn't really aim, they just have the gun lock onto him? And why did locke wiegh him down with elecro-magnetic clothing? And shouldn't that work to his advantage, bouncing bullets off of him?

Alotta questions, so little time to ask.


http://www.ebaumsworld.com/signs/sign4.jpg

the only thing I can say is this: ROFL!!!!
Converting units, and snipers (singleplayer) [message #105656] Sun, 01 August 2004 21:45 Go to previous messageGo to next message
TheMouse is currently offline  TheMouse
Messages: 461
Registered: March 2003
Location: My Desk
Karma: 0
Commander
kopaka649

doesnt that just mean you can take empty nod tanks?


actually, it is refferring to the mission after the mansion when you and the dead6 have to escape from the village. at one point, hotwire turns two sam launchers to GDI with her magic blue beam. I wondered about that myself until I figured it out.


http://www.n00bstories.com/stats/renegade_stats.php?player=rand124&team=gdi3
Converting units, and snipers (singleplayer) [message #105914] Tue, 03 August 2004 16:05 Go to previous messageGo to next message
terminator 101 is currently offline  terminator 101
Messages: 822
Registered: March 2003
Location: Toronto
Karma: 0
Colonel
O.K mouse, but there is one more mission (I forgot which one, and I am too lazy to look) that has same tip as I sayd in my first post, and in that mission, there is no hotwire. So either there has to be another way, or I don't know.

One more thing, will someone normally and straight forward explain to me answers to my questions? From what I heard so far is that AI soldiers just lock onto you and shoot. O.K, But with snipers it has to be different, because as I sayd, they sometimes don't hit you, sometimes hit you, and sometimes kill you in one shot, so I guess it is just random, right?


"It is time you saw the future, while you still have human eyes"

Cheaters only Cheat themselves!
so
Hasta la vista, baby!
http://gamercards.exophase.com/6390.png
Converting units, and snipers (singleplayer) [message #105919] Tue, 03 August 2004 17:55 Go to previous message
rm5248 is currently offline  rm5248
Messages: 1156
Registered: November 2003
Location: USA
Karma: 0
General (1 Star)
Human error? Wink People can't always be perfect. Wink

w00t?
Previous Topic: FanMade Maps!
Next Topic: Does anyone have an older version of BrenBot...
Goto Forum:
  


Current Time: Sat Nov 09 22:50:38 MST 2024

Total time taken to generate the page: 0.00951 seconds