C.P.O - Client Physics Optimisation [message #103677] |
Fri, 23 July 2004 15:59  |
 |
npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma:
|
Colonel |
|
|
Ingame > F8 > CPO
Does it make any noticeable differences in game?!
I usually use it but i can never tell if it helps online at all.
Quote: | CLIENT_PHYSICS_OPTIMIZATION [0|1] - Update only visible physic objects on client. (cpo)
|
Also, would it be that ingame pings/lag are improved, or is it further related to frames per second?
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
[Updated on: Fri, 23 July 2004 16:02] Report message to a moderator
|
|
|