making water question [message #9907] |
Wed, 26 March 2003 23:14 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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i checked off 2-side ,v-alpha and camera in the w3d options but i can't get my surface propertys to work in commando (water permable nor water).
Ive exported as terrain and hierarchial model....am i suppose to check something else off...or does the ground beneath it have to have the effect?
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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making water question [message #9991] |
Thu, 27 March 2003 13:00 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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It might be your graphic settings?
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making water question [message #10011] |
Thu, 27 March 2003 14:13 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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graphic settings in-game...hmm,i'll have to look at them when i get home.
i doubt it though...last time i ran thru water in a map i remember the water sound
Do i have to have the water surface on whats beneath my water plane???
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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making water question [message #10201] |
Fri, 28 March 2003 14:50 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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thanks ...i figured it out
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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