How to? [message #9761] |
Wed, 26 March 2003 11:42 |
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Nightma13
Messages: 91 Registered: March 2003 Location: Not Saying
Karma: 0
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Recruit |
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ok i no im asking ALOT here :oops:
but i currantly have an idea on a map but i only lernted how to make maps a few weeks ago so could some1 plz tell me to use the following things and wether to do it in cammando edit or renX? :oops:
-make holes in planes
-add tiberium silos into the map
-add gun emplacements into the map (the 1s dat GDI have on glacier flying)
-add turrets into the map
-add a river and water fall (like in field)
-have tunnels lkeading up to the top of the waterfall like in field then come down the same way and lead to enemy base
-have the things on the side of the waterfall like on field
dats basically it i no its ALOT :oops: but i have an idea 4 a really GOOD map :bigups:
Please visit the extravaganza Forums at http://www.aoextravaganza.tk
[Updated on: Sat, 29 March 2003 00:04] Report message to a moderator
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How to? [message #9773] |
Wed, 26 March 2003 12:04 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Everything must be done in RenX except the turrets and gun emplacements. You will need to larn how to use RenX though, it isn't as easy as it may seem and requires some practise. Basically the majority of visual things are done in RenX then imported into Leveledit.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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How to? [message #9777] |
Wed, 26 March 2003 12:13 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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You use RenX to make your terrain, add buildings, mountains etc. There are different ways to make Tunnels, Mountains, I found the Boolean tool to be the best for me in making these items, you can get my tutorial on how to use the Boolean Tool here http://www.nodnl.net/
it's called "Using the Boolean tool"
If you need more help let me know and I'll do what I can to assist you.
Some of the maps I've made can be found here
http://www.cox-internet.com/kleboeuf/
[Updated on: Sun, 04 May 2003 23:16] Report message to a moderator
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How to? [message #10095] |
Thu, 27 March 2003 20:57 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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I've made tunnels using both of the aforementioned methods and have to say that I recommend the Boolean meathead. But it really depends what your doing. I can make really precise tunnels with turns, ramps bends etc. Using the Boolean tool, but you have to have some experience in it to learn how to do it. You only get experience by jumping in and trying to learn it. But I tell you this because like I said I've made tunnels using all the above-mentioned ways and then some others, but always find my self coming back to the Boolean tool.
I recommend you get my "Using the Boolean tool" tutorial from http://www.nodnl.net/
You can see some of my tunnels if you down load this map. http://www.cox-internet.com/kleboeuf/
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