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Smoke and Mirrors. [message #10115] Thu, 27 March 2003 23:07 Go to next message
Deafwasp is currently offline  Deafwasp
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Colonel
Actually, I made a rather large 2 polygon mesh. I made it into a plane of water using the same technique as the "realistic water" tutorial.

But when I add fog to the map the plane just dissapears or goes blank.

Does anybody know how to remedy this or know what the problem is?
Smoke and Mirrors. [message #10119] Thu, 27 March 2003 23:59 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

Have you run the 'Compue Vertex solve' Question

Because this turns your whater in a grey shimmer.
To prevent this the only options are:
a) do not do Vertex solve
b) hide your water while vertex solve


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Smoke and Mirrors. [message #10180] Fri, 28 March 2003 12:23 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Colonel
No I havent used vertex lightslove yet.

I open Commando, "make" my terrain, and check fog on. Can't see water.

Is there something about the "Realistic water" settings that conflict with fog?
Smoke and Mirrors. [message #10200] Fri, 28 March 2003 14:45 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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General (1 Star)
where is that realistic water tutorial ...i searched for it but had no luck finding it.

i just looked at the waterfall tutorial to make water.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Smoke and Mirrors. [message #10246] Fri, 28 March 2003 18:51 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Colonel
ok spam man, get out.
Smoke and Mirrors. [message #10284] Fri, 28 March 2003 22:40 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
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Recruit
Happened to me as well. When fog is applied to water that stretches far out, it seems to become invisible. I just had to go without it on Conquest Island.
Smoke and Mirrors. [message #10293] Sat, 29 March 2003 01:34 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Deafwasp....whats the problem??

Im not spamming ....your not helping.

You must have the tutorial,Please let me know where to find it??

i didnt think i was asking for much :rolleyes:


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Smoke and Mirrors. [message #10294] Sat, 29 March 2003 01:52 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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The fuck is your problem? This is DeafWasp's thread asking for help.

IT ISN'T ABOUT YOU, STUPID NEWBIE.
Smoke and Mirrors. [message #10308] Sat, 29 March 2003 03:26 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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HEY STUPID

READ WHAT I ASKED FOR

FINE I'LL MAKE A NEW FUCKIN TOPIC FOR IT THEN!!!

All you MF's think your shit don't stink....doesnt anyone have manners anymore? Evil or Very Mad

If anyone spams it's you ACK ....i stuck to the topic....u just came in and flamed...mind your own business


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

[Updated on: Sat, 29 March 2003 04:18]

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Smoke and Mirrors. [message #10334] Sat, 29 March 2003 04:17 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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You're extremely proficient at making an idiot of yourself.

NEWBIE
Smoke and Mirrors. [message #10346] Sat, 29 March 2003 07:02 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Colonel
Very Happy

[Updated on: Sat, 29 March 2003 07:21]

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Smoke and Mirrors. [message #10347] Sat, 29 March 2003 07:08 Go to previous message
Deafwasp is currently offline  Deafwasp
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Colonel
Ok, it works when I shrink the plane. So..... I am going to try some things.

I figured this from SomeRhino's input. Thx.

EDIT: Ok, I have figured it out. For anyone who uses realistic water-Make sure you break your water plane into many cells, and spread them out. If your water still goes blank with fog, tesselate and spread or shrink the current cells some.
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