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Home » Renegade Discussions » Mod Forum » level editor script questions for helgstrom and/or WS (updat
level editor script questions for helgstrom and/or WS (updat [message #-999236] Sat, 20 April 2002 22:38 Go to next message
Anonymous
I notice that a number of the presets have scripts attached to them, most notably the buildings have various scripts attached to them.
I know we cant edit scripts yet (since we dont have the source code to scripts.dll) but would it be possible for westwood to release something (possibly a new version of commando or whatever) that will allow us to attatch the existing scripts (for example M00_BUILDING_EXPLODE_NO_DAMAGE_DAK or M00_ADVANCED_GUARD_TOWER to name 2 of the ones that, to me, one might want to attach and use in a mod for c&c mode) to stuff? If nothing else, all buildings have M00_BUILDING_EXPLODE_NO_DAMAGE_DAK attatched and that means we cant create any new buildings properly (such as an observation tower)

[ April 21, 2002: Message edited by: Jonathan Wilson ]

level editor script questions for helgstrom and/or WS (updat [message #-999235] Sun, 21 April 2002 09:43 Go to previous messageGo to next message
Anonymous
*BUMP*
level editor script questions for helgstrom and/or WS (updat [message #-999234] Sun, 21 April 2002 11:07 Go to previous messageGo to next message
Anonymous
*BUMP*
level editor script questions for helgstrom and/or WS (updat [message #-999233] Sun, 21 April 2002 11:09 Go to previous messageGo to next message
Anonymous
Uhhh... we can make alot of buildings properly, but they cant be destroyed. reverse engineers(a.k.a crackers) could open up the scripts.dll and distribute it, although I dont think westwood would take kidnly to this.
level editor script questions for helgstrom and/or WS (updat [message #-999232] Sun, 21 April 2002 13:05 Go to previous messageGo to next message
Anonymous
*BIUMP* so that greg will see it.
level editor script questions for helgstrom and/or WS (updat [message #-999231] Sun, 21 April 2002 14:00 Go to previous messageGo to next message
Anonymous
I'm not sure why you can't use the existing scripts (at least they didn't seem to show up for me when I installed here at home). You are supposed to be able to use any of the scripts existing in Scripts.DLL.
level editor script questions for helgstrom and/or WS (updat [message #-999230] Sun, 21 April 2002 14:02 Go to previous messageGo to next message
Anonymous
Hey Jonathan, if you're gonna ask so many questions, you gotta start getting my name right Smile
level editor script questions for helgstrom and/or WS (updat [message #-999229] Sun, 21 April 2002 14:34 Go to previous message
Anonymous
ok Hjelstrom can you talk to whoever coded the scripts tab in commando and the related buttons/dialogs and find out why its not working properly and get it fixed?
If you can get this fixed and get an example .lvl file for us, we will be able to do anything with renegade that doesnt require modifying scripts.dll (we will even be able to use stuff from existing w3d files once I code up my w3d -> 3ds converter)
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