level editor script questions for helgstrom and/or WS (updat [message #-999236] |
Sat, 20 April 2002 22:38 |
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I notice that a number of the presets have scripts attached to them, most notably the buildings have various scripts attached to them. I know we cant edit scripts yet (since we dont have the source code to scripts.dll) but would it be possible for westwood to release something (possibly a new version of commando or whatever) that will allow us to attatch the existing scripts (for example M00_BUILDING_EXPLODE_NO_DAMAGE_DAK or M00_ADVANCED_GUARD_TOWER to name 2 of the ones that, to me, one might want to attach and use in a mod for c&c mode) to stuff? If nothing else, all buildings have M00_BUILDING_EXPLODE_NO_DAMAGE_DAK attatched and that means we cant create any new buildings properly (such as an observation tower)[ April 21, 2002: Message edited by: Jonathan Wilson ]
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level editor script questions for helgstrom and/or WS (updat [message #-999229] |
Sun, 21 April 2002 14:34 |
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ok Hjelstrom can you talk to whoever coded the scripts tab in commando and the related buttons/dialogs and find out why its not working properly and get it fixed? If you can get this fixed and get an example .lvl file for us, we will be able to do anything with renegade that doesnt require modifying scripts.dll (we will even be able to use stuff from existing w3d files once I code up my w3d -> 3ds converter)
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