PT hud icons [message #-998889] |
Thu, 25 April 2002 10:17 |
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have anyone succesfully added/changed the icons on vehecles or characters.Ive tryed,. i made a Tga icon, use a original at tempplate. Save it in the levels dir. Add the icon under pt setting, at the specifik unit. But ingame it shows op bland, only price is shown.
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PT hud icons [message #-998887] |
Thu, 25 April 2002 10:49 |
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i think the .tga is a different formula (or something like that) because when i saved my texture, (which was originally taken from always.dat) i couldnt use it on my map. Wierd. I think they got a secret decoder. either that or specified limits to the file type.
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PT hud icons [message #-998884] |
Thu, 25 April 2002 11:30 |
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quote: Originally posted by Rekon: i think the .tga is a different formula (or something like that) because when i saved my texture, (which was originally taken from always.dat) i couldnt use it on my map. Wierd. I think they got a secret decoder. either that or specified limits to the file type.
What the heel are you talking about. lol secret decoder. LMAO. Try using the dxt tools.. lmao..dxt tools under skin tutorials & download
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PT hud icons [message #-998883] |
Thu, 25 April 2002 11:32 |
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i changed it using the level editor and a tga file i think you need to save in in 24 bits heres a shot :
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PT hud icons [message #-998881] |
Thu, 25 April 2002 12:16 |
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Before the mod tools we're released I made an icon for EVERY UNIT not purchasable in the game, Civilians, etc and ones for those who didn't have their own icons, mutants, etc. Then a few days ago I figured out how to use 'em ingame. All my icons are at http://rensg.federationstudios.net/RNewPTs.shtml EDIT: And once ya figure that out it's pretty easy to figure out how to do the "official" type skins with the arrow-switching. [ April 25, 2002: Message edited by: Taximes ]
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