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simple [message #-994639] Wed, 02 October 2002 06:31 Go to next message
Anonymous
Here is a simple thing I havent learned yet.

I made a chopper (as part of the scene, not functional), I want this choppers rotar blades to spin very slowly, like the wind is blowing. Can someone tell me how (in gmax) to make an object spin slowly on the Z axis?
simple [message #-994638] Wed, 02 October 2002 06:37 Go to previous messageGo to next message
Anonymous
if u want the rotors to constantly spin try a looped animation.i haven't tried for sure though
simple [message #-994637] Wed, 02 October 2002 06:39 Go to previous messageGo to next message
Anonymous
I dont know how.
simple [message #-994636] Wed, 02 October 2002 06:41 Go to previous messageGo to next message
Anonymous
ok now, I have a set of objects , I want them all to rotate around one point, how do I do this. (stop holding out on me you other mappers.)
simple [message #-994635] Wed, 02 October 2002 07:11 Go to previous messageGo to next message
Anonymous
You'd have to export it as a HAM and rotate the blades. Then you'll use the animation in the Commando editor.

"mn_deafwaspheli.mn_deafwaspheli" for the animation box.

[ October 02, 2002, 14:11: Message edited by: Ingrownlip ]
simple [message #-994634] Wed, 02 October 2002 12:43 Go to previous messageGo to next message
Anonymous
Export as ham?
simple [message #-994633] Wed, 02 October 2002 15:09 Go to previous messageGo to next message
Anonymous
Heirachal Animation Model=ham, just a guess but makes sense.
simple [message #-994632] Wed, 02 October 2002 15:51 Go to previous messageGo to next message
Anonymous
Ask Aircraftkiller...on Glacier I noticed the wrecked cargo plane, the propeller blades slowly swing back and forth in the wind...very cool effect.
simple [message #-994631] Thu, 03 October 2002 12:04 Go to previous messageGo to next message
Anonymous
dam blazer, u beat me to it, i was gona say that, it was a really kewl effect
simple [message #-994630] Thu, 03 October 2002 14:28 Go to previous messageGo to next message
Anonymous
[Roll Eyes] And he did exactly what I already said... [Smile]
simple [message #-994629] Fri, 04 October 2002 04:32 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Ingrownlip:
You'd have to export it as a HAM and rotate the blades. Then you'll use the animation in the Commando editor.

"mn_deafwaspheli.mn_deafwaspheli" for the animation box.

How u export as ham from gmaxx? and where do you put it?
simple [message #-994628] Fri, 04 October 2002 04:57 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Blazer:
Ask Aircraftkiller...on Glacier I noticed the wrecked cargo plane, the propeller blades slowly swing back and forth in the wind...very cool effect.

Yes which was from one of the Renegade Single Player Missions [Roll Eyes] .
simple [message #-994627] Fri, 04 October 2002 17:05 Go to previous messageGo to next message
Anonymous
but who put it into the map? ack? or ww?
simple [message #-994626] Fri, 04 October 2002 06:44 Go to previous message
Anonymous
ModelName == mn_deafwaspheli.w3d

Export in RenX as Heirarchy Animated Model (HAM)

With X number amount of frames with keys. So if you animated 10 frames then you could set your frame end to 10.

In Commando you enter in the animation box:

ModelName(minus .w3d tag).ModelName(minus .w3d tag)

So in this example: mn_deafwaspheli.mn_deafwaspheli

Does that help?
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