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Gmax's W3D Importer beta test team [message #-994085] Fri, 15 November 2002 08:43 Go to previous messageGo to next message
Anonymous
ill do it in spare time witch trust me i have plenty of lol if this thing ever gets released
Gmax's W3D Importer beta test team [message #-994084] Sat, 16 November 2002 04:16 Go to previous messageGo to next message
Anonymous
error with the importer with the new gmax 1.2 --
Gmax's W3D Importer beta test team [message #-994083] Sat, 16 November 2002 09:17 Go to previous messageGo to next message
Anonymous
dan more time to wait
Gmax's W3D Importer beta test team [message #-994082] Sat, 16 November 2002 10:02 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by StoneRook:
error with the importer with the new gmax 1.2 --

what is the error?
Gmax's W3D Importer beta test team [message #-994081] Sat, 16 November 2002 10:22 Go to previous messageGo to next message
Anonymous
it looks like the encryption may have changed from gmax 1.1 to 1.2, as i have the unencrypted script, and have not see the problem...

should be a quick fix, just need to re-encrypt the stuff, and send it to you guys [Smile]

ill get ahold of abjab and let him know.
Gmax's W3D Importer beta test team [message #-994080] Sat, 16 November 2002 10:43 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Dante:
it looks like the encryption may have changed from gmax 1.1 to 1.2, as i have the unencrypted script, and have not see the problem...

should be a quick fix, just need to re-encrypt the stuff, and send it to you guys [Smile]

ill get ahold of abjab and let him know.

cool beens ---- [Big Grin]

lucky your in the clique.... LOL

[Wink]
Gmax's W3D Importer beta test team [message #-994079] Mon, 13 January 2003 11:13 Go to previous messageGo to next message
Anonymous
hey guys, when is this thing gonna come out!!, I need to export Nod Buggers M1 Garand WW2 rifle since its boned wrong and there is no gmax file for it, only w3d [Frown]
Gmax's W3D Importer beta test team [message #-994078] Mon, 13 January 2003 16:50 Go to previous messageGo to next message
Anonymous
Ask him for it. If he says no, well, there is your answer. I would be surprised if you were able to fix it as it is [Wink]
Gmax's W3D Importer beta test team [message #-994077] Tue, 14 January 2003 04:58 Go to previous messageGo to next message
Anonymous
is that me or i didint go thte new version of the importer?(mine is v116b)

btw, i dont know if u could make the importer auto detect emiter, cause it crash gmax...
Gmax's W3D Importer beta test team [message #-994076] Sun, 26 January 2003 18:39 Go to previous messageGo to next message
Anonymous
i miss abjab... :-\
Gmax's W3D Importer beta test team [message #-994075] Sun, 26 January 2003 22:04 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by SlugWollop-CNCU[BG]:
i miss abjab... :-\

me too.... [Frown]
Gmax's W3D Importer beta test team [message #-994074] Mon, 27 January 2003 00:58 Go to previous messageGo to next message
Anonymous
Where is Abjab these days anyway? He still in the ren community and not been see for a while? or has he moved onto something new?
Gmax's W3D Importer beta test team [message #-994073] Mon, 27 January 2003 01:45 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by General Havoc:
Where is Abjab these days anyway? He still in the ren community and not been see for a while? or has he moved onto something new?

last time i talked to him - he was busy with his job- so we will have to see if he slides back in here.
Gmax's W3D Importer beta test team [message #-994072] Mon, 27 January 2003 07:49 Go to previous messageGo to next message
Anonymous
[Smile] I could extract that prison center (or "mutation" center) from ack's C&C_Land!!!
Gmax's W3D Importer beta test team [message #-994071] Mon, 27 January 2003 07:55 Go to previous messageGo to next message
Anonymous
NO, I RECOMMEND YOU TO NOT DO THAT, YOU WOULD BE SLAIN IN THE TIME OF COLLISION BETWEEN A GOLF CLUB AND A GOLF BALL.(aka ½ of 1/1000 of a second) [Roll Eyes]

Yeah, and any update on the importer yet?

[ January 27, 2003, 14:58: Message edited by: MeXadiaz ]
Gmax's W3D Importer beta test team [message #-994070] Mon, 27 January 2003 08:00 Go to previous messageGo to next message
Anonymous
I would get on my knees and cry to ack just to have the prison center.
Gmax's W3D Importer beta test team [message #-994069] Sat, 01 February 2003 23:33 Go to previous messageGo to next message
Anonymous
Any update now??
Gmax's W3D Importer beta test team [message #-994068] Mon, 03 February 2003 01:23 Go to previous messageGo to next message
Anonymous
Wow!
I want that thing! It really ownz!
Is it allowed to extract and use ww objects? Buildings from the Missions, e.g.
Gmax's W3D Importer beta test team [message #-994067] Mon, 03 February 2003 01:38 Go to previous message
Anonymous
quote:
Originally posted by dead4ayear2:
[Smile] I could extract that prison center (or "mutation" center) from ack's C&C_Land!!!

You know, that makes me want to *not* release the map.

Stop trying to pilfer things from my maps... If I don't give you, or anyone else, permission to extract things from *my* files, then stay the hell out of them!
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