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Render Object Name collison AGAIN! [message #-993813] |
Sat, 19 October 2002 07:29 |
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You exported a file with a name XXX than you changed it to YYY. LevelEdit will load the file as XXX but you renamed it to YYY so it won't work.
If you want the name YYY you have to export it with the name YYY. If you want XXX, export it as XXX but DON'T RENAME IT.
[ October 19, 2002, 14:30: Message edited by: André ]
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Render Object Name collison AGAIN! [message #-993811] |
Sun, 20 October 2002 02:31 |
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It happens in one of two ways, you renamed a w3d file or you have meshes in your max file whose names are longer than 15 characters and the first 15 match.
Don't ever rename a w3d file because there are names embedded inside the file that are assumed to match the name of the file.
greg
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Render Object Name collison AGAIN! [message #-993806] |
Tue, 22 October 2002 18:40 |
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Laser, if the first 15 characters match, then you're going to get a name collision because the rest of the characters are ignored.
Oh yeah, good job to Jonathan on the renaming tool
greg
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