C&C Mines preview screenshots [message #-993618] |
Tue, 22 October 2002 11:40 |
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http://www.cncrenegade.info/modules.php?name=Content&pa=showpage&pid=75
As was said before, the map is based around a civilian mining town which has access to the extensive Tiberium mines below ground. Each base has a mine access point, as the town does. You are able to walk all over the mountains and drive on them too, unless I change my mind (And go against the original intent of the author) and allow you to only drive along the paths. [ October 23, 2002, 19:29: Message edited by: aircraftkiller2001 ]
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C&C Mines preview screenshots [message #-993617] |
Tue, 22 October 2002 12:10 |
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Alright, another WW map. Are you going to give those civilian stuctures a facelift? They look a bit boxy. Also, try not to have that square texture extend onto the peak of the buildings. Perhaps add a roof overhang on some of those. Map looks good, but the buildings are bugging me.
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C&C Mines preview screenshots [message #-993616] |
Tue, 22 October 2002 12:20 |
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quote: Originally posted by SomeRhino: Alright, another WW map. Are you going to give those civilian stuctures a facelift? They look a bit boxy. Also, try not to have that square texture extend onto the peak of the buildings. Perhaps add a roof overhang on some of those. Map looks good, but the buildings are bugging me.
I'm not changing the structures, because they look perfectly fine.
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C&C Mines preview screenshots [message #-993614] |
Tue, 22 October 2002 12:38 |
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quote: Originally posted by Havoc 89: cool!!! just one thing tho. the land is a bit too pointy. try smoothing it out a little. whats the polycount on the map anyways???
It's a Westwood map, bro. It's naturally pointy... haha
Seriously, it's fine. I don't want to add more polys to it.
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C&C Mines preview screenshots [message #-993613] |
Tue, 22 October 2002 13:49 |
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****IT!
why do i keep giving up and changing map ideas? 2 reasons, i learn new stuff, and can make a better one so i start over. 2 because ack keeps posting screenies of his maps that look exactly like mine.
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C&C Mines preview screenshots [message #-993611] |
Tue, 22 October 2002 15:09 |
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not bad, but it'll be great if u have non-stop respawning civilian bots that are neutral and are armed/unarmed in the civilian town (if any). that'll spice up the map
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C&C Mines preview screenshots [message #-993604] |
Thu, 24 October 2002 13:29 |
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quote: Originally posted by CyborgDC: The texture to the underground play, the entrance to the underground place and texture to the hills.
That's how the author intended it to be. I'm keeping it that way.
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