Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Worldcraft Mapping Vs Gmax Mapping
Worldcraft Mapping Vs Gmax Mapping [message #-993388] Fri, 25 October 2002 10:28 Go to previous message
Anonymous
I'm an Old School Worldcraft Mapper. I've done many Doom, Quake and Half-Life/TFC Maps in the Past. Worldcraft seemed like a Dinasuar with so many hoops you had to jump through to make things work right. Now I'm taking interest in Renegade Mapping, however I've never used Gmax before. I am, however, a 3D Studio MAX Veteran and from what I hear, Gmax is like MAX-Light. My question to the GMAX community is: How easy is GMAX to learn? Is it worth making the Switch and what are the Pros and Cons of use?

On that note, I suppose some good Tutorial Links, Specifically related to Renegade would be a great help to [Wink] Thanks guys

[ October 25, 2002, 18:05: Message edited by: MegaPixel ]
 
Read Message
Read Message
Previous Topic: Texture does make the model...... Chronosphere :)
Next Topic: Preview Video of C&C Antarctica - - !
Goto Forum:
  


Current Time: Thu Dec 19 07:17:39 MST 2024

Total time taken to generate the page: 0.00630 seconds