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Home » Renegade Discussions » Mod Forum » How about AI Tanks, I know true AI not possible
How about AI Tanks, I know true AI not possible [message #-993346] Sat, 26 October 2002 13:22 Go to next message
Anonymous
allright I know True AI tanks not possible, but how about tank as Base Defense, with the BASE DEF script? and how can I make a tank attack when its attacked if its following waypath. I want to make a AI Tank battle. I was thinking some tanks as base defense and some just following 2 way waypaths hopeing they would shoot when attacked.

any1 know of scripts I could use.
How about AI Tanks, I know true AI not possible [message #-993345] Sat, 26 October 2002 23:46 Go to previous messageGo to next message
Anonymous
Dante knows -- ask him....

http://dante.havocide.com/
How about AI Tanks, I know true AI not possible [message #-993344] Sun, 27 October 2002 07:59 Go to previous messageGo to next message
Anonymous
Hoping he would answer this thread, I e-mailed him and he hasnt answered yet.
How about AI Tanks, I know true AI not possible [message #-993343] Sun, 27 October 2002 12:28 Go to previous messageGo to next message
Anonymous
Ok,to make tanks follow a path,don't use M00_Base_Defense (this is so you know,as if you use it it will keep them from moving). Use PDS_Test_Follow_Waypath. Make a vehicle waypath and get the IDs of the first triangle, last one, and the whole path (the whole path ID should be the first triangle ID - 1). Enter those numbers into the script paramaters and you have tanks that will shoot! The downside is they have to be shot at (by anything) before they will shoot.
How about AI Tanks, I know true AI not possible [message #-993342] Sun, 27 October 2002 16:12 Go to previous messageGo to next message
Anonymous
yeah, what ^^ said
How about AI Tanks, I know true AI not possible [message #-993341] Mon, 28 October 2002 05:03 Go to previous message
Anonymous
Exactly what I was trying to do, Thank You!!!
(already gave U 5 stars before)

and Dante, How was Vegas?
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