How about AI Tanks, I know true AI not possible [message #-993346] |
Sat, 26 October 2002 13:22 |
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allright I know True AI tanks not possible, but how about tank as Base Defense, with the BASE DEF script? and how can I make a tank attack when its attacked if its following waypath. I want to make a AI Tank battle. I was thinking some tanks as base defense and some just following 2 way waypaths hopeing they would shoot when attacked.
any1 know of scripts I could use.
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How about AI Tanks, I know true AI not possible [message #-993343] |
Sun, 27 October 2002 12:28 |
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Ok,to make tanks follow a path,don't use M00_Base_Defense (this is so you know,as if you use it it will keep them from moving). Use PDS_Test_Follow_Waypath. Make a vehicle waypath and get the IDs of the first triangle, last one, and the whole path (the whole path ID should be the first triangle ID - 1). Enter those numbers into the script paramaters and you have tanks that will shoot! The downside is they have to be shot at (by anything) before they will shoot.
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