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mods in practice [message #-993297] |
Sun, 27 October 2002 20:50 |
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i tried that but my comp doesnt seem to like that idea, thanks for the help though anyone else got an idea about mods in practice?
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mods in practice [message #-993296] |
Sun, 27 October 2002 21:10 |
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Then it must be because you have a firewall, you have to make sure that Renegade has hosting right.
Other then that, there is a way to play your maps in practice mode. But they have to be in .mix format, not .pkg
- Abjab
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mods in practice [message #-993295] |
Mon, 28 October 2002 10:28 |
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if u have zone alarm just do this: - Restart your comp. - Close zonealarm -Open renegade and go to lan section (where u choose to join or host game) - press "alt-tab" - Open Zone alarm - zone alarm if evryhting working file should make an alert message for renegade - Click the Remeber check box, then click yes. - go back to Renegade and exit - Restart comp to make u Zone alarm save the Renegade exe pass
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mods in practice [message #-993294] |
Mon, 28 October 2002 15:30 |
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Get Dante's RenSkirmish program to run Mod PKG in MP Practice manual method: (I think) SVRCFG_Skirmish.ini file in data folder add lines: Modname01=yourmod.pkg mapname01=yourmap.ldd mapname02=yourother.ldd
and oh yeah, KANE LIVES!
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mods in practice [message #-993293] |
Mon, 28 October 2002 18:02 |
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If i'm not connected to the internet, i can't host a LAN game. It gets to about 90\%, then crashes, so that might be your problem.
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