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Home » Renegade Discussions » Mod Forum » Greg, anyone: Rotor bone....
Greg, anyone: Rotor bone.... [message #-992649] Wed, 06 November 2002 07:40 Go to previous messageGo to previous message
Anonymous
I am not so sure how I can animate my physical treads on my model (no way I am gonna release it, well over 50 000 polys just for the right tread, but I plan to make the tread sorta flow over the wheels using wheel bones that just rotate when the vehicle moves, that way it will be a wheeled vehicle with makeshift treads on the back, this will be interesting...
 
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