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			| New Map: C&C DM Mountain Summit (Updated) [message #-992146] | Mon, 11 November 2002 01:58  |  
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	| I have a new map (or edited) in the making. It is C&C Under but modified. IF ACK wants me to change the DM to something else (remember the C&C DM Forest thread?), I will change it. 
 Added so far:
 
 Added falling snow
 
 Added night
 
 Added ambient battle sounds
 
 Added Mini-gun SFX by GDI bunker
 
 Added music by Tiberium Field.
 
 Added destroyed veichles
 
 Percent done 6\%.
 Excpeted Release Date: 1 month
 Will put screens soon
 
 [ November 11, 2002, 10:22: Message edited by: Tiberc ]
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992145] | Mon, 11 November 2002 03:59   |  
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	| dont listen to ACK he doesent own the rights to that way of naming. 
 He just straight up 0\/\/nZ.
 
 Also let me suggest you put a ramp to get up on each bunker and maybe a mounted turret or something.
 
 [ November 11, 2002, 11:02: Message edited by: DeafWasp ]
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992144] | Mon, 11 November 2002 04:33   |  
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	| Thanks, i will try that (if my level edit doesn't keep crashing). I added more things too: 
 weapon and health spawners
 
 more ambient sounds
 
 took out Commanche flyover
 
 a few more crashed veichles
 
 I don't think I will be able to get some screens in, I took some but I can't find them.
 
 Percent done 10\%
 
 [ November 11, 2002, 11:34: Message edited by: Tiberc ]
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992141] | Mon, 11 November 2002 06:03   |  
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	| quote:Seriously, don't put crashed/destroyed vehicles, they lag BADLY a map in Multiplayer C&C Mode - A friend tip.Originally posted by Tiberc:
 Thanks, i will try that (if my level edit doesn't keep crashing). I added more things too:
 
 weapon and health spawners
 
 more ambient sounds
 
 took out Commanche flyover
 
 a few more crashed veichles
 
 I don't think I will be able to get some screens in, I took some but I can't find them.
 
 Percent done 10\%
 
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992139] | Mon, 11 November 2002 06:09   |  
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	| quote:Bull****, nothing lags the game besides ID collisions and missing models that the engine and FDS must look for and account for in-game. Your connection speed, the server's connection speed, and the route through both determine lag... As well as the game's netcode.Originally posted by André:
 
 quote:Seriously, don't put crashed/destroyed vehicles, they lag BADLY a map in Multiplayer C&C Mode - A friend tip.Originally posted by Tiberc:
 Thanks, i will try that (if my level edit doesn't keep crashing). I added more things too:
 
 weapon and health spawners
 
 more ambient sounds
 
 took out Commanche flyover
 
 a few more crashed veichles
 
 I don't think I will be able to get some screens in, I took some but I can't find them.
 
 Percent done 10\%
 
 
 
 ****, I was hoping you'd have left by now.
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992138] | Mon, 11 November 2002 06:10   |  
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	| quote:Please, follow his advice.Originally posted by André:
 
 quote:Seriously, don't put crashed/destroyed vehicles, they lag BADLY a map in Multiplayer C&C Mode - A friend tip.Originally posted by Tiberc:
 Thanks, i will try that (if my level edit doesn't keep crashing). I added more things too:
 
 weapon and health spawners
 
 more ambient sounds
 
 took out Commanche flyover
 
 a few more crashed veichles
 
 I don't think I will be able to get some screens in, I took some but I can't find them.
 
 Percent done 10\%
 
 
 
 [ November 11, 2002, 13:10: Message edited by: gendres ]
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992136] | Mon, 11 November 2002 07:13   |  
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	| I guess I won't add too much nor too little destroyed veichles. It might make it too busy with a veichle every 5 feet. 
 UPDATE:
 
 Added Air Raid siren SFX by GDI Barracks
 
 Added Generator SFX by that pointy thing under the arm of the HON.
 
 [ November 11, 2002, 14:18: Message edited by: Tiberc ]
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992135] | Mon, 11 November 2002 07:24   |  
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	| quote:Please don't add that air raid siren near the GDI base. That's got to be the most repetitive sound ever designed... For good purpose mind you, but it doesn't need to be where you always hear it and become so annoyed that you turn off your sound to keep from smashing the monitor.Originally posted by Tiberc:
 I guess I won't add too much nor too little destroyed veichles. It might make it too busy with a veichle every 5 feet.
 
 UPDATE:
 
 Added Air Raid siren SFX by GDI Barracks
 
 Added Generator SFX by that pointy thing under the arm of the HON.
 
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992131] | Mon, 11 November 2002 10:26   |  
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	| quote:Very well, put many vehicles you wish, you gonna have a beautiful FPS and ping. Doesn't lag at all? Good for you. Let's see now in a 30 player server.Originally posted by DeafWasp:
 ACK is a pro, (well almost) at ren maps so maybe you should follow his advice.
 
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992130] | Mon, 11 November 2002 10:37   |  
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	| quote:ACK, a poor system can also lag you, what I call FPS lag.Originally posted by aircraftkiller2001:
 
 quote:Bull****, nothing lags the game besides ID collisions and missing models that the engine and FDS must look for and account for in-game. Your connection speed, the server's connection speed, and the route through both determine lag... As well as the game's netcode.Originally posted by André:
 
 quote:Seriously, don't put crashed/destroyed vehicles, they lag BADLY a map in Multiplayer C&C Mode - A friend tip.Originally posted by Tiberc:
 Thanks, i will try that (if my level edit doesn't keep crashing). I added more things too:
 
 weapon and health spawners
 
 more ambient sounds
 
 took out Commanche flyover
 
 a few more crashed veichles
 
 I don't think I will be able to get some screens in, I took some but I can't find them.
 
 Percent done 10\%
 
 
 
 ****, I was hoping you'd have left by now.
 
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992129] | Tue, 12 November 2002 01:42   |  
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	| I know for a fact that too many (I'm talking 10+ Destroyed Vehicles in the same place in a map) can cause bad FPS on "lower end" machines. 
 [ November 12, 2002, 08:42: Message edited by: Planetshaun.co.uk ]
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992128] | Tue, 12 November 2002 07:07   |  
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	| quote:wow and with all of that i thought you were finished! but then i saw 6\%...Originally posted by Tiberc:
 Percent done 6\%.
 Excpeted Release Date: 1 month
 Will put screens soon
 
 how big will this map be anyway?
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992127] | Tue, 12 November 2002 07:26   |  
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	| quote:i was going to say thatOriginally posted by Planetshaun.co.uk:
 I know for a fact that too many (I'm talking 10+ Destroyed Vehicles in the same place in a map) can cause bad FPS on "lower end" machines.
 
 ![[Cool]](cool.gif)  |  
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992126] | Tue, 12 November 2002 08:03   |  
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	| quote:It is actually at 35\% now, I put in spwaners (both player and weapon, still need more), took out Sakura Battle Theme music and added some torture chairs in the HON.Originally posted by ZERITH:
 
 quote:wow and with all of that i thought you were finished! but then i saw 6\%...Originally posted by Tiberc:
 Percent done 6\%.
 Excpeted Release Date: 1 month
 Will put screens soon
 
 how big will this map be anyway?
 
 
 BTW: It is C&C Under, but modified so it looks a little different. It has also been changed into a DM. The release date was just a estimation, it will probably be out Sunday or Saturday.
 
 [ November 12, 2002, 15:04: Message edited by: Tiberc ]
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			| New Map: C&C DM Mountain Summit (Updated) [message #-992124] | Wed, 13 November 2002 07:51   |  
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	| I can't, but I will try somemore times. This is what happens: 1. Take pic with Print Screen, 2. go tp search, 3. Search for pic just took (I search by date created). 4. Search doesn't find anything. 
 Like I said at the top, I will try to get some pics in.
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