quick question about nukes and ions [message #-991832] |
Thu, 14 November 2002 13:31 |
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I'm not doing this for a map or mod or anything, just a simple curiosity.
Is it possible to make the purchase of nukes/ions dependent on a building. For example, If you you made a map that conatins a nuke silo, and maybe a radar station or a technology center, or whatever, if they were destroyed, could there be a scrip attached to them that would disable the purchase of nukes/ions?
I see a whole new strategy here for non-base defense maps if this could be done...
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