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Red Alert Mod [message #-991485] Sun, 17 November 2002 11:28 Go to next message
Anonymous
Hey AIRCRAFTKILLER i was jut slooking at ur ra mod thingie and i just want o say it looks really asskicking> oNLY ONE THING. I noticed you had models for naval shipyards. DoeS this MeaN their wIll Be Some BoaT aCTion!?
Red Alert Mod [message #-991484] Sun, 17 November 2002 11:31 Go to previous messageGo to next message
Anonymous
i bet there will be.
Red Alert Mod [message #-991483] Sun, 17 November 2002 11:34 Go to previous messageGo to next message
Anonymous
omg! read the news!

this isnt a new news item!
Red Alert Mod [message #-991482] Sun, 17 November 2002 11:43 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by ReHash911:
Hey AIRCRAFTKILLER i was jut slooking at ur ra mod thingie and i just want o say it looks really asskicking> oNLY ONE THING. I noticed you had models for naval shipyards. DoeS this MeaN their wIll Be Some BoaT aCTion!?

PlEaSe DoNt TyPe LiKe ThIs......Yes i does mean that there might be a map or two with somes boats. I didnt make the Sub Pen, Naval Yard, Gun Boat, and Akula for nothing.
Red Alert Mod [message #-991481] Sun, 17 November 2002 13:10 Go to previous messageGo to next message
Anonymous
would you mind telling us how you got naval units to work???
Red Alert Mod [message #-991480] Sun, 17 November 2002 13:37 Go to previous messageGo to next message
Anonymous
Yes, I do mind.
Red Alert Mod [message #-991479] Sun, 17 November 2002 13:52 Go to previous messageGo to next message
Anonymous
They did, but unless they have some very good coders, they will be quite buggy, including if you hit anything, your boat will rise out of the water and not be able to go back down, and subs will be able to rise out of the water and start to fly.
Red Alert Mod [message #-991478] Sun, 17 November 2002 14:04 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by ApacheRSG:
They did, but unless they have some very good coders, they will be quite buggy, including if you hit anything, your boat will rise out of the water and not be able to go back down, and subs will be able to rise out of the water and start to fly.

Nope, no flying boats. Yes, I'm the coder... So I know.

[ November 17, 2002, 21:04: Message edited by: aircraftkiller2001 ]
Red Alert Mod [message #-991477] Mon, 18 November 2002 12:09 Go to previous messageGo to next message
Anonymous
Uh sorry to butt in.. Uh Ack.. Remeber.. Grenader, Left and the others wanna keep this a Bombshell.. so Zip your lips there buddy,

See you in the Next test..

Also Congrats on your map being put in the patch. [Wink]
Red Alert Mod [message #-991476] Mon, 18 November 2002 12:17 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Havocman2:
Uh sorry to butt in.. Uh Ack.. Remeber.. Grenader, Left and the others wanna keep this a Bombshell.. so Zip your lips there buddy,

See you in the Next test..

Also Congrats on your map being put in the patch. [Wink]

.....Bombshell......thats a new one. Do you mean like a "in a nut sheel","keep it a secret", or something else.
.....
....
...
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...........Bombshell............heheheheheheh.
Red Alert Mod [message #-991475] Mon, 18 November 2002 12:17 Go to previous messageGo to next message
Anonymous
Argh I wish Ack that you would answer questions like this. I would guess that they are using scripts to spawn the boats in the naval yard/sub pen and then use vehicle walls in the maps to keep them from flying or going on land. Then they build kill zones into the map to either kill or slowly damage(think tiberium) people that fall into the water or leave their vehicle.
Red Alert Mod [message #-991474] Tue, 19 November 2002 00:14 Go to previous message
Anonymous
quote:
Originally posted by aircraftkiller2001:
Yes, I do mind.

Why?
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