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Home » Renegade Discussions » Mod Forum » C&C Archipelago - Help Needed
C&C Archipelago - Help Needed [message #-989477] Wed, 11 December 2002 06:18 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by André:
quote:
Originally posted by aircraftkiller2001:
quote:
Originally posted by André:
Okay, this map is done in RenX and almost everything set up in LevelEdit.

I'll be making Hovercrafts useable for this map, since most of the map is water.

I need something that blocks tanks (humm-vees, buggies, med tanks, light tanks.....) but that doesn't block the Hovercrafts. If I make a wall to collide with vehicles, it will also affect the hovercrafts, and we don't want tanks floating over the water, do we? [Roll Eyes]

Any ideas?

Perhaps finish a map for a change, instead of continue to say you're almost finished with something and hype it up?

Wait, that's right... You're not capable of finishing maps.

Watch and see, yet another map he'll never finish.

Just waiting WOL to be fixed. C&C_Villa, C&C_Ravine and C&C_Ravine_Flying are finished.

Need a....beta slot as a proof? [Roll Eyes]

Nope, because your beta slots for your five other unfinished maps and modifications haven't proved a thing either. Why haven't they? Because you never released anything... And it's been, what, two months now?

[Roll Eyes]
 
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