OT: For anyone who knows Visual Basic... [message #-988311] |
Thu, 26 December 2002 14:31 |
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I'm having a problem with my code, and I don't know where else to ask it.
Basically, what I have is a variable in the middle of a string being printed to an output file.
code:
Print #1, "StringI" + variable + "StringII"
Now, what I want that to result in is this:
code:
StringIvariableStringII
But instead, I get:
code:
StringI variableStringII
It puts a space after the first part of the string, and I don't know why...
Anyone know? :S
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OT: For anyone who knows Visual Basic... [message #-988310] |
Thu, 26 December 2002 14:41 |
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quote: Originally posted by Taximes: I'm having a problem with my code, and I don't know where else to ask it.
Basically, what I have is a variable in the middle of a string being printed to an output file.
code:
Print #1, "StringI" + variable + "StringII"
Now, what I want that to result in is this:
code:
StringIvariableStringII
But instead, I get:
code:
StringI variableStringII
It puts a space after the first part of the string, and I don't know why...
Anyone know? :S
have u tried variable2 = "StringI" + variable + "StringII"
print #1,variable2 [ December 26, 2002, 21:41: Message edited by: Francois ]
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OT: For anyone who knows Visual Basic... [message #-988307] |
Thu, 26 December 2002 14:50 |
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All of it is happening in a for loop, so the whole thing is actually printed several times.
The variable is a number that increases each time, while the rest of the string stays the same.
But it won't work with that space before the number.
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OT: For anyone who knows Visual Basic... [message #-988301] |
Thu, 26 December 2002 21:24 |
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It depends on your criteria.
I can produce photo-realistic models that look exactly like the ones from the Tiberian Dawn cutscenes, but you'd never be able to use them in-game.
You have to judge it on polycount, accuracy, texturing.
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OT: For anyone who knows Visual Basic... [message #-988296] |
Fri, 27 December 2002 04:09 |
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quote: Originally posted by aircraftkiller2001: Um, you mean his model, as in one model... And it was just a Tesla Coil, not like it was that difficult to do.
no i mean as in comparing all of the models of a modeler.
and i agree that tesla was ez to make. but i have seen almost all of his models and they are sweet.
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OT: For anyone who knows Visual Basic... [message #-988292] |
Fri, 27 December 2002 06:46 |
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yeah, Gernader8 is good, so is Agent Gibson, who is the only person i've seen who can make infantry models. Of course it's nearly impossible to beat ACK's mapmaking skills, mainly because he won't let you.
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