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Animations of Characters Inside Vehicles [message #-987926] Tue, 31 December 2002 20:47 Go to next message
Anonymous
I have a vehicle, and I want the character to be visible while he's inside it, and I know how to do that, but how do I change the pose? I don't want him standing there with his arms stretched out [Razz]
Animations of Characters Inside Vehicles [message #-987925] Tue, 31 December 2002 20:51 Go to previous messageGo to next message
Anonymous
I'm assuming it uses the transitions somehow...

The pose I want, by the way, is h_a_v62a

[ January 01, 2003, 04:06: Message edited by: Taximes ]
Animations of Characters Inside Vehicles [message #-987924] Tue, 31 December 2002 21:14 Go to previous messageGo to next message
Anonymous
Maybe make it that they are always in "crouch mode" inside the vehicle or do you want that you can few them totally?
Animations of Characters Inside Vehicles [message #-987923] Tue, 31 December 2002 21:26 Go to previous messageGo to next message
Anonymous
Yeah, but I want them visible not hidden [Razz]
Animations of Characters Inside Vehicles [message #-987922] Tue, 31 December 2002 22:19 Go to previous messageGo to next message
Anonymous
Okay, I think I know how to do it, but I need to know the .w3d filename of the base (arms-out) pose.
Animations of Characters Inside Vehicles [message #-987921] Wed, 01 January 2003 01:14 Go to previous messageGo to next message
Anonymous
Hm, maybe you can attach the gunbone of the charecter to the Position you wnat it to?
Animations of Characters Inside Vehicles [message #-987920] Wed, 01 January 2003 04:02 Go to previous messageGo to next message
Anonymous
Use my Trick, just use the character model from the howto folder! it works but it never goes away, and it doesn't change! [Big Grin]
Animations of Characters Inside Vehicles [message #-987919] Wed, 01 January 2003 07:59 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Taximes:
I have a vehicle, and I want the character to be visible while he's inside it, and I know how to do that, but how do I change the pose? I don't want him standing there with his arms stretched out [Razz]

Hey I'd like to know that too, but nobody responded to my topic about it. [Smile] If you figure it out let me know!
Animations of Characters Inside Vehicles [message #-987918] Sun, 05 January 2003 05:00 Go to previous messageGo to next message
Anonymous
No Message Body
Animations of Characters Inside Vehicles [message #-987917] Sat, 04 January 2003 21:46 Go to previous messageGo to next message
Anonymous
Taximes if u show me how to get it so the character show ills show u how to change the position of it.
Animations of Characters Inside Vehicles [message #-987916] Sun, 05 January 2003 01:54 Go to previous messageGo to next message
Anonymous
I can't get the character to show ingame either, in any position.
Animations of Characters Inside Vehicles [message #-987915] Sun, 05 January 2003 04:28 Go to previous messageGo to next message
Anonymous
Look at the mammoth example in the HowTo folder.
Animations of Characters Inside Vehicles [message #-987914] Sun, 05 January 2003 04:45 Go to previous messageGo to next message
Anonymous
In the vehicles preset, check "OccupantsVisible" under the settings tab to make them show in the "T" position.
Animations of Characters Inside Vehicles [message #-987913] Sun, 05 January 2003 04:46 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Ingrownlip:
Look at the mammoth example in the HowTo folder.

But that doesn't tell me how to change the animation in which the character is positioned inside...
Animations of Characters Inside Vehicles [message #-987912] Sun, 05 January 2003 17:13 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Taximes:
quote:
Originally posted by Ingrownlip:
Look at the mammoth example in the HowTo folder.

But that doesn't tell me how to change the animation in which the character is positioned inside...
I wasn't telling you. [Smile] It's something to do with transitions. Because the transitions will tell the character which bone position to use.
Animations of Characters Inside Vehicles [message #-987911] Sun, 05 January 2003 17:22 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Ingrownlip:
quote:
Originally posted by Taximes:
quote:
Originally posted by Ingrownlip:
Look at the mammoth example in the HowTo folder.

But that doesn't tell me how to change the animation in which the character is positioned inside...
I wasn't telling you. [Smile] It's something to do with transitions. Because the transitions will tell the character which bone position to use.
if you know how to do this all, please writhe it,. I think many people will be thankfull of this.
Animations of Characters Inside Vehicles [message #-987910] Sun, 05 January 2003 06:22 Go to previous messageGo to next message
Anonymous
How do you get the character to show up ingame in the first place. Someone please help me with this, so I can work on the second part.
Animations of Characters Inside Vehicles [message #-987909] Tue, 28 January 2003 19:48 Go to previous messageGo to next message
Anonymous
I can already do it now. Thanks tax
Animations of Characters Inside Vehicles [message #-987908] Tue, 28 January 2003 21:58 Go to previous messageGo to next message
Anonymous
Yes, make a tutorial [Big Grin]
Animations of Characters Inside Vehicles [message #-987907] Wed, 29 January 2003 00:31 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Bumpaneer:
How do you get the character to show up ingame in the first place. Someone please help me with this, so I can work on the second part.

Check "OccupantsVisible" in the settings of the vehicle in LevelEdit and the characters will show up in the arms-out position in whatever seat they're "sitting" in.
Animations of Characters Inside Vehicles [message #-987906] Wed, 29 January 2003 00:32 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by psycoarmy:
I can already do it now. Thanks tax

So how do you change their positions? :S
Animations of Characters Inside Vehicles [message #-987905] Wed, 29 January 2003 01:07 Go to previous messageGo to next message
Anonymous
ok, I'm not really into this techy stuff but I'm good with comming up with ideas. Dont flame me if this is stupid:
How about including the basic character bones in a sitting pose in the vehicle model. The engine might use the bones when "occupants visable" is checked.

[ January 29, 2003, 08:09: Message edited by: killakanz ]
Animations of Characters Inside Vehicles [message #-987904] Wed, 29 January 2003 07:44 Go to previous messageGo to next message
Anonymous
Taximes - the .w3d filename for the base pose is the skeleton name (s_a_human). The base pose is the non-animated, non-posed, default state of the bone structure.

killa - not a bad idea, but I don't think it'll work. When "occupants visible" is checked and the arms are straight out, it means that the character's bones are already loaded. If no bones at all were loaded for the character, you'd see nothing but a collapsed set of vertices where his feet should be.
Animations of Characters Inside Vehicles [message #-987903] Wed, 29 January 2003 07:56 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Taximes:
quote:
Originally posted by psycoarmy:
I can already do it now. Thanks tax

So how do you change their positions? :S
Get on at 8-9 AM EST,he'll be on [Smile] (MSN)
Animations of Characters Inside Vehicles [message #-987902] Wed, 29 January 2003 21:17 Go to previous messageGo to previous message
Anonymous
I have an idea, but I have to be off to school, I'll try it when I get back.
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