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Questions on Elevators [message #-987789] Tue, 07 January 2003 17:57 Go to previous message
Anonymous
err -- elevators are just animations -

you add the "lift" via a mesh that is marked as "push" in the building physics type.

the "lift" just goes up and down when you trigger it with a zone.

i made a couple of them -- with working doors and lights (just like the westwood ones - (lights are achieved by making meshes come on and off as the lift goes up and down.)

make the complete cycle of the animation - down - up - down.

you also need to set the zones --

you have to play with it - as it's a bit complicated to go in detail here - one of these days i will need to make screen shots -- [Wink]

basically - you have an overhead view and a front view - you move the little block in front or behind the lift mesh (some systems show it - some don't - limitation of the vidcard i think)

the commands for moving it are on that screen when you go into it.

sorry can't be much help.

(btw - you can look at an animation of an elevator in viewer to see what i mean about the meshes turning on and off)
 
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