can u have more than 2 passes and different materials on all [message #-987615] |
Sun, 05 January 2003 00:27 |
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I'm trying to make a desert island kinda map but the whole island structre is 1 plane lol. Is there any way i can have a rocky material for cliffs, 2 types of sand for beach and detail and some grass cause all islands should have more than 1 sand and grass but how do i do that with vertex paint? i can easily do it with 2 but idduno how with more plz help. [ January 05, 2003, 07:28: Message edited by: SOSToasty ]
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can u have more than 2 passes and different materials on all [message #-987611] |
Tue, 07 January 2003 04:16 |
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the reason: most hardware doesnt support more then 2 layers per object that is rendered. if u want more, Renegade's engine MUST render the same object 2x, with alphablending for the second pass (in code that is). but u cant tell it to perform real multirender passes... so make 2 objects
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