Home » Renegade Discussions » Mod Forum » HELP: W3D Viewer & Leveldit Crash
HELP: W3D Viewer & Leveldit Crash [message #-987437] |
Tue, 07 January 2003 17:56 |
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If i try to open a W3D in the Viewer or the Leveleditor it crashes. I've added the error log. Thant don't happend on evrey file just on some W3D's but i can't see why.
PLZ help.
code:
*----> Details <----*
Command line: E:\PROGRA~1\RENEGA~1\W3DVIEW\W3DVIEW.EXE "E:\Programme\RenegadePublicTools\Recourcen\776z.W3D"
Trap 0e 0000 - Invalid page fault eax=00000100 ebx=00000008 ecx=00564bed edx=00000001 esi=00564be8 edi=00000000 eip=004c55ea esp=01cdff1c ebp=00000000 -- -- -- nv up EI pl nz na po nc cs=016f ss=0177 ds=0177 es=0177 fs=41df gs=0000 W3DVIEW.EXE:.text+0xc45ea: >016f:004c55ea 8b7500 mov esi,dword ptr [ebp]
sel type base lim/bot ---- ---- -------- -------- cs 016f r-x- 00000000 ffffffff ss 0177 rw-e 00000000 000097a0 ds 0177 rw-e 00000000 000097a0 es 0177 rw-e 00000000 000097a0 fs 41df ---- gs 0000 ----
-- stack summary --
0177:00000000 016f:004c55ea W3DVIEW.EXE:.text+0xc45ea (053b0016,00700465,00700465,f000ff54, f0008008,f000ef6f,d2000000,053b0028)
-- stack trace -- 0177:00000000 016f:004c55ea W3DVIEW.EXE:.text+0xc45ea (053b0016,00700465,00700465,f000ff54, f0008008,f000ef6f,d2000000,053b0028) 016f:004c55da 33ff xor edi,edi 016f:004c55dc 85d2 test edx,edx 016f:004c55de 0f8e87000000 jle 004c566b = W3DVIEW.EXE:.text+0xc466b 016f:004c55e4 8b2d2cce5700 mov ebp,dword ptr [0057ce2c] W3DVIEW.EXE:.text+0xc45ea: *016f:004c55ea 8b7500 mov esi,dword ptr [ebp] 016f:004c55ed 8b442418 mov eax,dword ptr [esp+18] 016f:004c55f1 8a18 mov bl,byte ptr [eax] 016f:004c55f3 8acb mov cl,bl 016f:004c55f5 3a1e cmp bl,byte ptr [esi] 016f:004c55f7 751c jnz 004c5615 = W3DVIEW.EXE:.text+0xc4615 016f:004c55f9 84c9 test cl,cl 016f:004c55fb 7414 jz 004c5611 = W3DVIEW.EXE:.text+0xc4611 016f:004c55fd 8a5801 mov bl,byte ptr [eax+01] 016f:004c5600 8acb mov cl,bl 016f:004c5602 3a5e01 cmp bl,byte ptr [esi+01] 016f:004c5605 750e jnz 004c5615 = W3DVIEW.EXE:.text+0xc4615 016f:004c5607 83c002 add eax,+02 016f:004c560a 83c602 add esi,+02 016f:004c560d 84c9 test cl,cl 016f:004c560f 75e0 jnz 004c55f1 = W3DVIEW.EXE:.text+0xc45f1 016f:004c5611 33c0 xor eax,eax 016f:004c5613 eb05 jmp 004c561a = W3DVIEW.EXE:.text+0xc461a 016f:004c5615 1bc0 sbb eax,eax 016f:004c5617 83d8ff sbb eax,-01 016f:004c561a 85c0 test eax,eax 016f:004c561c 740d jz 004c562b = W3DVIEW.EXE:.text+0xc462b 016f:004c561e 47 inc edi 016f:004c561f 83c504 add ebp,+04 016f:004c5622 3bfa cmp edi,edx 016f:004c5624 7cc4 jl 004c55ea = W3DVIEW.EXE:.text+0xc45ea 016f:004c5626 5f pop edi 016f:004c5627 5e pop esi 016f:004c5628 5d pop ebp 016f:004c5629 5b ?db 5b 016f:004c562a page not present -------------------- -- stack dump --
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HELP: W3D Viewer & Leveldit Crash [message #-987436] |
Tue, 07 January 2003 06:00 |
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did you make the w3d's or are they extracted ww ones?
some of the ww ones will crash viewer -- don't know why. ("steath struggle" and "raveshaw insane" come to mind)
but - if yours is crashing it - make sure you have the same number of passes on the meshes.
your textures should be tga - and some people have reported problems with 32 bit (i havent though)
but - try to remove your textures and see if it will load without them.
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HELP: W3D Viewer & Leveldit Crash [message #-987434] |
Tue, 07 January 2003 12:23 |
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quote: Originally posted by L�ubi: Its a level i ahve eported.
How I remove texture from an object?
hmm - in gmax...
good rule of thumb -- always make the models first - before texturing - and import them --
if you screw up the texture or mesh - it makes it harder to track the problem,
sometimes if you delete the level and remake it - then re-import - your problem "may" go away.
depends what it is...
sorry cant be more of a help - but save often if you choose to mod Renegade... (and use the autosave/auto-renumber - it's saved my butt more than once)
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HELP: W3D Viewer & Leveldit Crash [message #-987433] |
Tue, 07 January 2003 14:51 |
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if u want to remove the texture but keep it in texture liste: #1 select your object #2 go to material editor #3 create a new one then press the "apply to object" button #4 press the "delete material" button (the one who look like a "X"
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HELP: W3D Viewer & Leveldit Crash [message #-987432] |
Wed, 08 January 2003 05:40 |
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I have a crash with LevelEditor too. After selecting my MOD, it gets as far as 'Initializing Render Device' and than crashes.
I'm running in Win98 with a Voodoo3 2000 card.
I'm going to try installing the latest DirectX (I'm currently using 8.1b I think), but is there anything else I can try? [ January 08, 2003, 00:54: Message edited by: Zeelich ]
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HELP: W3D Viewer & Leveldit Crash [message #-987431] |
Tue, 07 January 2003 19:31 |
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quote: Originally posted by Zeelich: I have a crash with LevelEditor too. After selecting my MOD, it gets as far as 'Initializing Render Device' and than crashes.
I'm running in Win98 with a Voodoo3 2000 card.
I'm going to try installing the latest DirectX (I'm currently using 8.1b I think), but is there anything else I can try?
Remember, it's a mod or a modification, not a MOD.
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HELP: W3D Viewer & Leveldit Crash [message #-987430] |
Tue, 07 January 2003 19:34 |
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quote: I have a crash with LevelEditor too. After selecting my MOD, it gets as far as 'Initializing Render Device' and than crashes.
I'm running in Win98 with a Voodoo3 2000 card.
If I remember correctly, Voodoo3s aren't DirectX 8 compliant, so you're going to have trouble using it.
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