Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Square to Round point
Square to Round point [message #-987391] Tue, 07 January 2003 08:27 Go to next message
Anonymous
How in GMAX can you create a square to a round cone. I have a flat sqaure end and i need it to come out to a 18 sided cone. Anyone prepared to give me one or tell me if there is a tool for it.
Square to Round point [message #-987390] Wed, 08 January 2003 01:33 Go to previous messageGo to next message
Anonymous
No Message Body
Square to Round point [message #-987389] Wed, 08 January 2003 03:01 Go to previous messageGo to next message
Anonymous
place cone on end of square, and attach it.

Then manually create the polys required between the base of the cone and the corners of the square.
Square to Round point [message #-987388] Wed, 08 January 2003 03:32 Go to previous messageGo to next message
Anonymous
make a low poly cone and then edit the bottom vertices and move them into a square shape.

You will have to have at least two heighth sections in the cone to make the transition from square to circle look right.

Eric.
Square to Round point [message #-987387] Wed, 08 January 2003 04:59 Go to previous messageGo to next message
Anonymous
wtf? you just want a ammo shell type shape? Just make a cylinder (no way you would need 18 sides!) then convert to editable mesh, delete the top side, and shrink the span of the top verticies until you have a pointed end.
Square to Round point [message #-987386] Wed, 08 January 2003 07:37 Go to previous message
Anonymous
It is for a nose cone of a plane. it has to go from a square to round tip. i bullet caseing would be a lot easier
Previous Topic: Renegade ModXtreme Makers Website Live! The First Website de
Next Topic: Skins......
Goto Forum:
  


Current Time: Fri Dec 20 17:32:56 MST 2024

Total time taken to generate the page: 0.00680 seconds