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Vertix welding? [message #-986654] |
Sun, 12 January 2003 00:22 |
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vertex
get your object you want to do this in, go into sub-object mode, select the vertex's you want to weld, use the sizing tool (small white box in a larger black box) (best use the porportional one, so it sizes it in every direction) and size them so they're as close as possible, than scroll down on the right toolbar until you come to the little welding sectin, and hit target (or the first button, whichever it is, the one with the "0.1" value in the textbox next to it) and it joins them together...
i hope that helps you
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Vertix welding? [message #-986653] |
Sun, 12 January 2003 00:26 |
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also, replace the value "0.1" with "1.0" and you wont have to do much resizing...
(yeah i know why it's '0.1' for, so it doesn't accidentally join other unwanted vertices together, but there will seldomly be a vertext within 1 unit of the two you want to join...)
(you could also select all the vertices in the object, and hit the same button (with 1.0) and it would join every vertex to every other vertex that is within the allowed distance)
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Vertix welding? [message #-986652] |
Sun, 12 January 2003 00:27 |
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Or instead of reproportioning the vertices, you can also increase that 0.1 value. What that is, is how close the vertices have to be to be considered "weldable".
Edit: You beat me to it, Phoenix [ January 12, 2003, 07:28: Message edited by: Taximes ]
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