What is the best way to fix this? [message #-986510] |
Sun, 12 January 2003 10:35 |
|
http://n00bstories.com/image.fetch.php?id=1565961897
If I don't put anything in the middle, the n00bs will take over with thier mrls. I don't know for sure if you can hit the hand though. Those walls in beetween are 10 meters high. If the only solution is a mountain, forget it. I can't make mountains or bumpy turrain worth a s***.
Oh yeah, if you look in nod's base, you will see my name there. If you look in gdi's, you will see it's emty. Your name could be there.
The two things I need most is someone to texture the map, and someone to make the mountains. I will have the model of the map completely by 7:30. Mountain time. By that time, I should have uploaded it. I'll post the link.
|
|
|
|
What is the best way to fix this? [message #-986508] |
Sun, 12 January 2003 11:43 |
|
Mountains, hills easy as pie. make a plane. make it 25 or 50 length and width segments (increses vertices) now add editable mesh modifier, now click on the subtree of EMM, click the Vertex. now click vertices and raise the Z axis up some. use the CNTL to add Vertices to the highlight ones and ALT to subtract them while clicking.
now put this nice new mountain in the middle. texture it, dont forget the W3D tools collision settings.
|
|
|
|
|
What is the best way to fix this? [message #-986505] |
Mon, 13 January 2003 02:18 |
|
If you don't want a mountain on your map then blazers idea is the best. Just create a plane and enable projectile collision on it, everything but weapons will go through it. Looks like a simple map that should be good. [ January 13, 2003, 09:19: Message edited by: General Havoc ]
|
|
|
|
|