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Home » Renegade Discussions » Mod Forum » attaching objects to other objects perfectly
attaching objects to other objects perfectly [message #-985288] Wed, 22 January 2003 09:19 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by Sir Phoenixx:
hmmm...

so you got the ground made by someone else, doesn't have many vertices, and has a few faces missing, you want to make a tube or something to fit in there to make a hole without having to mess around joining with the limited number of verts... ?

put the tube in the middle of the hole, click on the terrain, go to Compounds, than click on boolean, than go check union, than click the Union A+B button above (whatever the button says...), than click the tube, it will join them together and delete all verts/polygons that were inside the terrain (at least it should)

you can also attach them by clicking on the terrain, right click->attach, click on the tube, and they're attached (without deleting anything)

or just create polys in the hole in sub-face mode
 
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