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How do I make tiberium gas? [message #-984951] Fri, 24 January 2003 15:58 Go to next message
Anonymous
I've seen tiberium gas in the secont SP level and also in some MP maps. I know what texture to use but how do I make tiberium gas? Like clouds.

Also, how do I make a river move? like in CnC_field there is a river.
How do I make tiberium gas? [message #-984950] Fri, 24 January 2003 18:00 Go to previous messageGo to next message
Anonymous
I need help! How do I make like tiberium fog!?
How do I make tiberium gas? [message #-984949] Fri, 24 January 2003 18:47 Go to previous messageGo to next message
Anonymous
it is an emitter, gointo the object preset list, you will find it in there [Wink]
How do I make tiberium gas? [message #-984948] Fri, 24 January 2003 19:14 Go to previous messageGo to next message
Anonymous
Yo Dante.. good you're here [Smile] i came up with an idea yesterday [Smile]

What about a Nuke like in RA1 and RA2? Make it spread tiberium gas on impact, that's a little more realistic for a Nuke [Smile]
and to make it equal to ION, you could increase the ION impact
How do I make tiberium gas? [message #-984947] Fri, 24 January 2003 22:46 Go to previous messageGo to next message
Anonymous
possible? i dunn think so...?
How do I make tiberium gas? [message #-984946] Fri, 24 January 2003 23:07 Go to previous message
Anonymous
quote:
Originally posted by DeafWasp:
possible? i dunn think so...?

of course it's possible.

the nuke effect is just one giant emitter.

but -- it would just be for looks - wont do damage in itself.

the damage caused is just a function of the weapon hitting - a mist field damage is caused by a in-place damage zone.

unless there is a way to make zones come on and off -- and move -- you wouldnt be able to make a damaging mist field.
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