Hravey spawning question [message #-984665] |
Sun, 26 January 2003 18:49 |
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OK, I am makeing a infantry only map with the refer, I put the Tiberium field at 0,0,0 (XYZ). building controllers in place, carmaker, waypaths, GDI/Nod Tiber Scriptzones,pathfind gens, player spawners ect....
the Harvey dosnt spawn at 0,0,0 (no air or weap on map). WTF did I screw up?
do I need to add spawners?
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Hravey spawning question [message #-984664] |
Sun, 26 January 2003 23:59 |
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Did you put the WF and Airstrip controllers on the map? I think they need to be there, but without their carmakers attached to make the Harvester spawn at 0,0,0.
That's just a guess though, I've never tried to spawn the harvester at 0,0,0.
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Hravey spawning question [message #-984663] |
Mon, 27 January 2003 02:29 |
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NM, I think I know why. I forgot the Scripts.dll and scripts folder.
no, that didnt fix it. I will try the Building controller test, then a spawner test. I will figure it out maybe. [ January 27, 2003, 09:54: Message edited by: garth8422 ]
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Hravey spawning question [message #-984662] |
Mon, 27 January 2003 03:57 |
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I didnt like the controller test. I put the Nod airstrip controller in the ground, the C130 flys in and drops the Harvey close to 0,0,0 but not exactly at it. thats a problem, its stuck in the river LOL. A nice size Tiberium field is at 0,0,0. (slightly larger than the one from "Under") [ January 27, 2003, 10:59: Message edited by: garth8422 ]
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Hravey spawning question [message #-984661] |
Mon, 27 January 2003 04:27 |
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This stinks, its totally messed up. if U put the controllers in then you can purchase vehicles, the Nod side drops them at 0. (I didnt try GDI).
the point was to not have vehicles avail. Infantry only map. Then I tried just spawners instead. the are stupid, and require PDS_Test_follow_waypath to do anything. they wont dump at the refer. and dont give U money. I guess I will have to scrap the refers all together. or add weapons factory/airstrip which would ruin the whole map concept.
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Hravey spawning question [message #-984660] |
Mon, 27 January 2003 04:44 |
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There is just another way, but I have the tutorial only in German avaiable.
If you are intrested, contact me, and I'll rewrite it in Englisch.
_ With this way you do not need the buildings controller _ let starts the harvester at every postion you want. [ January 27, 2003, 11:50: Message edited by: Läubi ]
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Hravey spawning question [message #-984659] |
Tue, 28 January 2003 03:50 |
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boinking to the top so I can get more feedback on this question. any1 know a way to spawn the harvey differently than the weap building controller way. (no weap or air here)
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Hravey spawning question [message #-984655] |
Tue, 28 January 2003 17:55 |
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Well, try to make acouple new spawners with the harvy, make it spawn right near the refinery, make waypoints into the tiberium, and then set up the refinery as normal, this might not work, im just guessing
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