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C&C_Temple_DM.mix, Available For Download! [message #-984580] |
Mon, 27 January 2003 08:02 |
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Nice map. All the extras should be fun to play with.
The flamethrower bug you mentioned in the readme might be fixed by not including the .ini files in your .mix file. Then the map should rely on Renegade's normal settings and not make flamethrowers extra powerful.
I also think you should get rid of the objects.ddb file in the next version. It's just 5MB of wasted space. [ January 27, 2003, 15:03: Message edited by: NeoSaber ]
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C&C_Temple_DM.mix, Available For Download! [message #-984577] |
Mon, 27 January 2003 08:42 |
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I am Halo's partner in crime and in his absense i will speak for him, it is ok for you to put it on your server. And at the moment there is no other people hosting it but if anyone wants to put it on there site feel free just make sure you contact one of us.
Thx for the feedback i will make sure he gets it (he is at uni).
Mine and his next project is the facility level in goldeneye we will try to make it similar to the original game.
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C&C_Temple_DM.mix, Available For Download! [message #-984574] |
Mon, 27 January 2003 10:21 |
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"Mine and his next project is the facility level in goldeneye we will try to make it similar to the original game."
The one where you arrive in stalls and go through the level from there, or in other words the second level?
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C&C_Temple_DM.mix, Available For Download! [message #-984571] |
Mon, 27 January 2003 11:41 |
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The reason that the download might be going a little slow is because NTL (my ISP) dont take kindly to thier webspace being swamped with over 70 downloads in less that an hour!!! They have probably slowed it down!
You should be able to pull the file from the server at a speed of at least 120kb/s. If not then just wait longer its a great map and is only 4.85mb so it wont take long even on AOL
Thanks
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C&C_Temple_DM.mix, Available For Download! [message #-984568] |
Mon, 27 January 2003 19:11 |
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quote: Originally posted by NeoSaber: Nice map. All the extras should be fun to play with.
The flamethrower bug you mentioned in the readme might be fixed by not including the .ini files in your .mix file. Then the map should rely on Renegade's normal settings and not make flamethrowers extra powerful.
I also think you should get rid of the objects.ddb file in the next version. It's just 5MB of wasted space.
yes, i think that bug went when i converted the .pkg to .mix, i'll look into objects.ddb, main problem is with the PT
cheers Neosaber
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C&C_Temple_DM.mix, Available For Download! [message #-984565] |
Tue, 28 January 2003 00:49 |
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quote: Originally posted by ThinkHarder: You should be able to pull the file from the server at a speed of at least 120kb/s.
Uh, no, It's going at 5.5K/sec, but that just might be my 56k modem [ January 28, 2003, 07:52: Message edited by: NHJ BV ]
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