who here is using the custom scripts.dll? [message #-984490] |
Tue, 28 January 2003 05:05 |
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And if you are, what scripts are you using? I am trying to find out which scripts are being used and which arent. I especially want to know if anyone is using the folowing: JFW_User_Settable_Parameters JFW_Team_DM_Controller JFW_Team_DM_Attatched JFW_Team_DM_Zone
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who here is using the custom scripts.dll? [message #-984486] |
Tue, 28 January 2003 01:47 |
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i'm using your custom scripts too , currently i'm using :
JFW_Apply_Damage_On_Enter <-- the script don't apply damage on vehicles , this might be a bug...
JFW_Death_Send_Custom
and
JFW_Custom_Destroy_Object
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who here is using the custom scripts.dll? [message #-984485] |
Tue, 28 January 2003 04:09 |
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The only premade script that I use and can think of is the teleport script Dante did.
Edit: Also I'll soon be using JFW_Create_Object_On_Destroy or something like that. [ January 28, 2003, 11:10: Message edited by: NameHunter ]
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who here is using the custom scripts.dll? [message #-984483] |
Tue, 28 January 2003 17:15 |
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Have you got a master list in word format (or other format) of all of yours and Dante's custom scripts with a descripttion and their parameters? This would be useful and help people understand them easier. I'll be using the teleport script that dante got working on my test map and maybe some of the CTF stuff in a map i'm making. But i'll make some more test maps like the teleport one that show how the scripts work when i have time.
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who here is using the custom scripts.dll? [message #-984481] |
Tue, 28 January 2003 06:02 |
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Can you still play online normally on regular servers if you have these custom scripts installed--not via a pkg, but physically changing the scripts around in the Renegade root directory?
It might not be worth it to include whole new scripts in a simple .mix file, but it could prove useful.
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who here is using the custom scripts.dll? [message #-984479] |
Tue, 28 January 2003 06:44 |
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I will make a tutorial (with example) of how to use the Team DM scripts soon. The details of how to use the scripts are all covered in the readme.txt file If you modify the renegade folder with scripts and scripts2, it wont affect SP, normal MP or online play at all.
As for the readme.txt file, thats an oversight
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