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			| Dante's CTF Version 2.1 NOW AVAILABLE!!!! [message #-984071] | Sat, 01 February 2003 09:07  |  
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	| fixed a BUNCH of bugs... 
 first, goto http://www.renevo.com/downloads/sp1_0_1.zip and update your scripts.dll's first...
 
 NEXT
 
 goto http://di.ww-unleashed.com/Downloads/Dante_CTF2.1.zip and get the new CTF maps.
 
 ok, here is what is different, please don't flame me, it IS fun no matter what you say, and properly balanced finally.
 
 Engineers = NO remote C4
 Secret Characters = Mutant Characters with Icons from beta
 ![[Big Grin]](biggrin.gif)  Secret Vehicles = no more, they where driving into HoN.
 Vehicle blocker put in front of barracks to prevent hummers getting in.
 Script is fully funtional, no more flags staying, no more wrong team winning etc...
 
 soooo
 
 GO GET IT
 Dom_TreyD should get his CTF server back up, and StoneRook's T1 server will feature these maps as well.
 
 enjoy
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			| Dante's CTF Version 2.1 NOW AVAILABLE!!!! [message #-984063] | Sun, 02 February 2003 06:21   |  
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	| there is no icon for the gdi acolyte (not until someone makes one that is) 
 and the weapon for the initiate does work, you just need to reinstall renegade because your animations are messed up, happened to me, i reinstalled, worked fine... btw, the initiates weapon is a melee.
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			| Dante's CTF Version 2.1 NOW AVAILABLE!!!! [message #-984058] | Sun, 02 February 2003 06:42   |  
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	| quote:uhmm, i just used the GDI models that westwood supplied (cnc_gdi_mutant_0, cnc_gdi_mutant_1Of)Originally posted by Aprime1:
 
 quote:You need 3 things.Skin for GDI templar,skin for GDI acolyte, and PT Icon for the same acolyteOriginally posted by Dante:
 cause i suck at that kind of graphics
 ![[Razz]](tongue.gif)  
 
 
 so no fault if the skins aren't right
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			| Dante's CTF Version 2.1 NOW AVAILABLE!!!! [message #-984054] | Sun, 02 February 2003 11:30   |  
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	| nice pic, if you have it in the proper dds format, please name it hud_cnc_gmutant2.dds and give it available to download (the ctf is preprogrammed for the acolyte to have that name) 
 just drop it in your data folder, and it should show up
 ![[Big Grin]](biggrin.gif)  
 as far as the skins go.... will have to do something about that soon...
 
 [ February 02, 2003, 18:30: Message edited by: Dante ]
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