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Home » Renegade Discussions » Mod Forum » how to do lighting in an underground area?
how to do lighting in an underground area? [message #-983939] Sun, 02 February 2003 21:41 Go to next message
Anonymous
I am building an inside/underground type area for my SP mission (in fact the whole second part is going to be inside a GDI optics lab) and I need a tutorial om how to make it so u can actually see where you are going etc.
how to do lighting in an underground area? [message #-983938] Sun, 02 February 2003 21:46 Go to previous messageGo to next message
Anonymous
Part of RenHelp explains about adding lights in LevelEdit.
how to do lighting in an underground area? [message #-983937] Sun, 02 February 2003 22:44 Go to previous messageGo to next message
Anonymous
Jon, In the presets, look for the folder Lighting. And Add Lightscape imported. and little star shaped object will appear. Double Click on it to change The settings, range, color... etc.
When you place the ones you need, Go to the tab Lighting, and compute vertex solve.. click ok, and it will be all set.

hope this helps! [Big Grin]
how to do lighting in an underground area? [message #-983936] Mon, 03 February 2003 04:49 Go to previous message
Anonymous
Is it a Nod campaing? [Confused]

(Or will you just walk around the GDI lab, wiping the floors and whacking Nod soldiers with your floor brush in the second part? [Razz] )

[ February 03, 2003, 11:51: Message edited by: brutus ]
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